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Hacking Rabbit Hole Activities

Posted: August 16th, 2019, 10:45 am
by crashley_1784
Hello lovely people!
I'm planning and am in the early stages of a world build, and I would really like to have some of the rabbit hole interactions change. Is there a mod or a way to separate some of the rabbit hole activities (such as classes or contests) and attach them to different rabbit holes or lots? For example, I would like to have the writing class that is held at the business office and have it held at the library instead (and yes, I realize the Library isn't a rabbit hole, but I could use the custom rabbit hole mod from MTS to make one for the lot). I'm totally open to any mods and am comfortable hacking game files as long as I have specific instructions, lol. Thank you!

Hacking Rabbit Hole Activities

Posted: August 20th, 2019, 11:41 am
by crashley_1784
Sorry to bump, but just wanted to follow up on this.

Hacking Rabbit Hole Activities

Posted: August 20th, 2019, 12:31 pm
by igazor
Sorry this post hasn't gotten any responses yet, though it is getting readership. There isn't any way (that I know of) to arrange what you require with NRaas mods.

The vast majority of our participating members here are your fellow players and mod users, not developers. While someone may come along with helpful suggestions, in the meantime I would recommend a cross-post at Mod The Sims. More world designers congregate there than here, but I'm afraid the community of seasoned TS3 mod developers who are still active is not very large and I'm not sure these kinds of changes to core game assets can ever be made reachable by anyone other than EA.

Hacking Rabbit Hole Activities

Posted: August 20th, 2019, 2:07 pm
by crashley_1784
Thanks so much Igazor!! It's just one of those things that.... bugs me for some reason. I would like to have a comprehensive "Creative Arts & Maker Space" center in my world and have all of the appropriate classes there (#realism), but, like you said, it may not be possible.

Hacking Rabbit Hole Activities

Posted: August 21st, 2019, 3:52 am
by Chain_Reaction
You'd definitely need a script mod to make this possible. That's quite an undertaking if you don't know much about programming though.

Hacking Rabbit Hole Activities

Posted: August 21st, 2019, 11:34 am
by crashley_1784
LOL yeah no... I most certainly lack the programming skills to even get close to being able to do a massive mod like that. Thank you though!

Hacking Rabbit Hole Activities

Posted: August 26th, 2019, 3:51 pm
by C-Dark
You can use as workaround Zerberus Ultimate Career mod, https://web.archive.org/web/20180615072 ... areers+Mod (could not find it here)
Download: http://zerbu.blogspot.com/2013/12/ultim ... rs-v4.html

With this and rugs you can make another rabbithole at least have the options too.
This link in addition: https://simsinthewoods.wordpress.com/20 ... rs-tuning/

Hacking Rabbit Hole Activities

Posted: August 26th, 2019, 4:26 pm
by KittyTheSnowCat
Zerbus Ultimate Careers mod does not change rabbithole interactions. It overrides the Go To Work function to send Sims to a lot instead.

How about you build a lot and then put all the rabbithole rugs or doors into it that have interaction you want to use and make a rule with yourself to not use the ones that don't fit your vision? You can have multiple rabbitholes of the same kind in your town.

Hacking Rabbit Hole Activities

Posted: August 26th, 2019, 5:30 pm
by C-Dark
@KittyTheSnowCat: Yeah, but when you use a rabbithole rug or door in addition you can have two of the same f.i. journalism and can assign the self build journalism rabbithole to be the "main" one.

http://simplemindedsims.com/2017/04/ult ... eers-lots/

Hacking Rabbit Hole Activities

Posted: August 27th, 2019, 2:55 am
by KittyTheSnowCat
C-Dark wrote:
August 26th, 2019, 5:30 pm
@KittyTheSnowCat: Yeah, but when you use a rabbithole rug or door in addition you can have two of the same f.i. journalism and can assign the self build journalism rabbithole to be the "main" one.

http://simplemindedsims.com/2017/04/ult ... eers-lots/
That has nothing to do with Ultimate Careers. You don't need this Mod to have multiple Rabbitholes.