Un-black list certain items in CAS?
Posted: July 14th, 2019, 10:58 am
Following on a more recent post regarding right-clicking to blacklist clothes and hair in CAS, is there a way to UN-DO a selection? I was a little too voracious the first time I created my black-list and would like to re-introduce a few clothes and hair styles into my game. I have a feeling this must involve removing the tuning and invalid parts packages and starting completely fresh with right-clicking but I thought I would check in case a shortcut exists.
In another vein, I just bought Into the Future simply for new content and I could cry at the weird and unusable hair and clothes included. I've right-clicked almost the entire suite. BUT should the occasion arise in which I wanted to play the ITF world (I can't remember the name) is there a way to create a separate blacklist of only ITF appropriate items that I would then insert into my files when playing that world? Or would this involve the same lengthy right-clicking procedure? I know that the townies are all in their ITF finest in the beginning but what about when using immigration?
For me, Dresser has got to be one of the most important mods in the suite and being able to blacklist has reduced sooo much frustration. Thanks again to anyone who's had a part in designing, testing and up-keeping these mods!
In another vein, I just bought Into the Future simply for new content and I could cry at the weird and unusable hair and clothes included. I've right-clicked almost the entire suite. BUT should the occasion arise in which I wanted to play the ITF world (I can't remember the name) is there a way to create a separate blacklist of only ITF appropriate items that I would then insert into my files when playing that world? Or would this involve the same lengthy right-clicking procedure? I know that the townies are all in their ITF finest in the beginning but what about when using immigration?
For me, Dresser has got to be one of the most important mods in the suite and being able to blacklist has reduced sooo much frustration. Thanks again to anyone who's had a part in designing, testing and up-keeping these mods!