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Script Errors

Posted: May 27th, 2019, 1:33 pm
by Sonshine
Hi, I just loaded up my game and immediately got 7 script errors. A lot of times I'll get maybe 1 or 2, but not this many. I'm uploading them now. I'm wondering if they're anything important or just minor glitches? Thanks!

Script Errors

Posted: May 27th, 2019, 3:30 pm
by igazor
To upload the script errors, drag the individual xml file into a reply to this thread. If that doesn't work, then zip them together, upload them to a third party hosting site, and provide a link so we can access them.

Script Errors

Posted: May 27th, 2019, 4:23 pm
by Sonshine
The only 3rd party hosting site that I am a member of is flickr and I highly doubt they would host a file besides a pic. I'll try the first method. I'm having other issues also. I had my magician quit his job after reaching the top and the 2 boxes never disappeared from his inventory. This is besides the lag. I cleaned the cache files I think night before last night. I have not cleared the world cache yet though. I just posted 3 of them. There are 4 more.

Code: Select all


Object:

 Name: Omni Plant
 Type: Sims3.Gameplay.Objects.Misc.AttractionGift
 Object id: 0x3da8009d519f8ce0
 Position: (-20000.0000, -20000.0000, -20000.0000)
 Room id: -1
 Level: 2147483647
 Flags: IsUsed, InInventory, DoesNotStack
 Lot: Invalid
 IsValid: True
 World: UserCreated
 OnVacation: False
 Season: Winter
 Counter: 2
 Sim-Time: Thu. at 7:56 AM
 Start-Time: 05/27/2019 12:06:02
 PreLoadup-Time: 05/27/2019 12:10:23
 Log-Time: 05/27/2019 12:13:26

System.NullReferenceException: A null value was found where an object instance was required.
#0: 0x0007c callvirt   in Sims3.Gameplay.Abstracts.Sims3.Gameplay.Abstracts.GameObject:UpdateOwnerLot (Sims3.Gameplay.Core.Lot) (5CE0C4C0 [47BFE000] )
#1: 0x0002c call       in Sims3.Gameplay.Abstracts.Sims3.Gameplay.Abstracts.GameObject:InternalOnSetLotCurrent (Sims3.Gameplay.Core.Lot) (5CE0C4C0 [47BFE000] )
#2: 0x00072 callvirt   in Sims3.Gameplay.Core.Sims3.Gameplay.Core.Lot:AddObjectToLot (Sims3.Gameplay.Interfaces.IGameObject&,Sims3.SimIFace.ObjectGuid) (47BFE000 [353250EC] [vt:3532514C] )
#3: 0x0007f callvirt   in Sims3.Gameplay.Core.Sims3.Gameplay.Core.LotManager:AddObjectToLot (Sims3.Gameplay.Interfaces.IGameObject,Sims3.SimIFace.ObjectGuid,ulong,int,int,Sims3.Gameplay.Core.Lot) ([5CE0C4C0] [vt:353250D4] [0/0x0] [2147483647] [-1] [00000000] )
#4: 0x0002f call       in Sims3.Gameplay.Core.Sims3.Gameplay.Core.LotManager:PlaceObjectOnLot (Sims3.Gameplay.Interfaces.IGameObject,Sims3.SimIFace.ObjectGuid) ([5CE0C4C0] [vt:35325064] )
#5: 0x000aa call       in Sims3.Gameplay.Abstracts.Sims3.Gameplay.Abstracts.GameObject:Init (bool) (5CE0C4C0 [1] )
#6: 0x0001b callvirt   in ScriptCore.ScriptCore.ScriptProxy:PostLoad () ()


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Code: Select all


Object:

 Name: Omni Plant
 Type: Sims3.Gameplay.Objects.Misc.AttractionGift
 Object id: 0x3da8009d1062fea0
 Position: (-20000.0000, -20000.0000, -20000.0000)
 Room id: -1
 Level: 2147483647
 Flags: IsUsed, InInventory, DoesNotStack
 Lot: Invalid
 IsValid: True
 World: UserCreated
 OnVacation: False
 Season: Winter
 Counter: 3
 Sim-Time: Thu. at 7:56 AM
 Start-Time: 05/27/2019 12:06:02
 PreLoadup-Time: 05/27/2019 12:10:23
 Log-Time: 05/27/2019 12:13:34

System.NullReferenceException: A null value was found where an object instance was required.
#0: 0x0007c callvirt   in Sims3.Gameplay.Abstracts.Sims3.Gameplay.Abstracts.GameObject:UpdateOwnerLot (Sims3.Gameplay.Core.Lot) (5CE7ABE0 [47BFE000] )
#1: 0x0002c call       in Sims3.Gameplay.Abstracts.Sims3.Gameplay.Abstracts.GameObject:InternalOnSetLotCurrent (Sims3.Gameplay.Core.Lot) (5CE7ABE0 [47BFE000] )
#2: 0x00072 callvirt   in Sims3.Gameplay.Core.Sims3.Gameplay.Core.Lot:AddObjectToLot (Sims3.Gameplay.Interfaces.IGameObject&,Sims3.SimIFace.ObjectGuid) (47BFE000 [353250EC] [vt:3532514C] )
#3: 0x0007f callvirt   in Sims3.Gameplay.Core.Sims3.Gameplay.Core.LotManager:AddObjectToLot (Sims3.Gameplay.Interfaces.IGameObject,Sims3.SimIFace.ObjectGuid,ulong,int,int,Sims3.Gameplay.Core.Lot) ([5CE7ABE0] [vt:353250D4] [0/0x0] [2147483647] [-1] [00000000] )
#4: 0x0002f call       in Sims3.Gameplay.Core.Sims3.Gameplay.Core.LotManager:PlaceObjectOnLot (Sims3.Gameplay.Interfaces.IGameObject,Sims3.SimIFace.ObjectGuid) ([5CE7ABE0] [vt:35325064] )
#5: 0x000aa call       in Sims3.Gameplay.Abstracts.Sims3.Gameplay.Abstracts.GameObject:Init (bool) (5CE7ABE0 [1] )
#6: 0x0001b callvirt   in ScriptCore.ScriptCore.ScriptProxy:PostLoad () ()


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Code: Select all


Object:

 Name: Omni Plant
 Type: Sims3.Gameplay.Objects.Misc.AttractionGift
 Object id: 0x3da8009cff67a150
 Position: (-20000.0000, -20000.0000, -20000.0000)
 Room id: -1
 Level: 2147483647
 Flags: IsUsed, InInventory, DoesNotStack
 Lot: Invalid
 IsValid: True
 World: UserCreated
 OnVacation: False
 Season: Winter
 Counter: 4
 Sim-Time: Thu. at 7:56 AM
 Start-Time: 05/27/2019 12:06:02
 PreLoadup-Time: 05/27/2019 12:10:23
 Log-Time: 05/27/2019 12:13:41

System.NullReferenceException: A null value was found where an object instance was required.
#0: 0x0007c callvirt   in Sims3.Gameplay.Abstracts.Sims3.Gameplay.Abstracts.GameObject:UpdateOwnerLot (Sims3.Gameplay.Core.Lot) (5CEAAAB0 [47BFE000] )
#1: 0x0002c call       in Sims3.Gameplay.Abstracts.Sims3.Gameplay.Abstracts.GameObject:InternalOnSetLotCurrent (Sims3.Gameplay.Core.Lot) (5CEAAAB0 [47BFE000] )
#2: 0x00072 callvirt   in Sims3.Gameplay.Core.Sims3.Gameplay.Core.Lot:AddObjectToLot (Sims3.Gameplay.Interfaces.IGameObject&,Sims3.SimIFace.ObjectGuid) (47BFE000 [353250EC] [vt:3532514C] )
#3: 0x0007f callvirt   in Sims3.Gameplay.Core.Sims3.Gameplay.Core.LotManager:AddObjectToLot (Sims3.Gameplay.Interfaces.IGameObject,Sims3.SimIFace.ObjectGuid,ulong,int,int,Sims3.Gameplay.Core.Lot) ([5CEAAAB0] [vt:353250D4] [0/0x0] [2147483647] [-1] [00000000] )
#4: 0x0002f call       in Sims3.Gameplay.Core.Sims3.Gameplay.Core.LotManager:PlaceObjectOnLot (Sims3.Gameplay.Interfaces.IGameObject,Sims3.SimIFace.ObjectGuid) ([5CEAAAB0] [vt:35325064] )
#5: 0x000aa call       in Sims3.Gameplay.Abstracts.Sims3.Gameplay.Abstracts.GameObject:Init (bool) (5CEAAAB0 [1] )
#6: 0x0001b callvirt   in ScriptCore.ScriptCore.ScriptProxy:PostLoad () ()



Script Errors

Posted: May 27th, 2019, 4:32 pm
by igazor
The recurring error on startup is due to an object the game is seeing as an Omni Plant (but it could really be something else not identified properly) that is also coded as an Attraction Gift and is stuck in some impossible location. I would say that would almost have to be a mailbox somewhere as that is where Attraction Gifts accumulate until they are collected, and the interior of a mailbox is not a location that has proper game map coordinates like places on the ground do.

Does that help you find the problem object(s)?

Script Errors

Posted: May 27th, 2019, 6:48 pm
by Sonshine
I did empty the mail later that day and I believe that there was a gift in there. I'm not sure though, why it would cause the recurring error this time. I'll see if it recurs again.