How Much Modification is Needed?
Posted: February 11th, 2019, 9:27 am
Recently, I posted about glitches I was having with some of my Sims 3 families on the Sims 3 forum. Should you wish to see the most updated take on this go to this thread (chatterbox/topic7010) but for the purposes of this new thread I have made you do not need to know the details of that. Basically I have learned from this that the unmodified game of Sims 3 is plagued by many errors and glitches that need mods to fix, for example ErrorTrap for some background stuff, Traveler to fix travel transitions, and Story Progression to prevent everyone in your town from disappearing.
So here is my question. Here are all the mods I have currently installed: http://prntscr.com/mjl8gc. I would like to know if, for the purpose of a functioning game, I should install any other mods. Now I may install other mods on this site to make the game more fun, which is why I installed the Careers mod even though nobody recommended it to me, but that is not the point of this thread. The goal here is to find out if I need to install any other mods to fix some error the game already has.
I would like to avoid the scenario of running into some new problem with my game later on, and then posting about it in a forum, then being told that a mod I haven't installed will fix it. I would like to know about that mod now so I will never experience the possible new error in the first place. So yeah, am I set when it comes to mods designed to fix errors in the game's code or are there more I should install?
So here is my question. Here are all the mods I have currently installed: http://prntscr.com/mjl8gc. I would like to know if, for the purpose of a functioning game, I should install any other mods. Now I may install other mods on this site to make the game more fun, which is why I installed the Careers mod even though nobody recommended it to me, but that is not the point of this thread. The goal here is to find out if I need to install any other mods to fix some error the game already has.
I would like to avoid the scenario of running into some new problem with my game later on, and then posting about it in a forum, then being told that a mod I haven't installed will fix it. I would like to know about that mod now so I will never experience the possible new error in the first place. So yeah, am I set when it comes to mods designed to fix errors in the game's code or are there more I should install?