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Crashing Sims 3 stopped Working

Posted: February 19th, 2016, 12:59 pm
by KawaiiSammy
SO now my game is crshing I'm not sure what's going on can anyone help me trouble shoot the problem I run a full NRass suite and have for a long time the only recent change I've made is adding the money module to story progression I doubt that that would cause a crash issue though.

Posted: February 19th, 2016, 1:29 pm
by igazor
I'm afraid we're going to need a little more info in order to help. Is the game crashing on loadup, after a certain amount of play, at the same sim time every sim day, just randomly whenever it feels like it? On any saved game, or also upon starting a new one and in only one world or any of them? Any script errors/logs to upload for us to take a look at?
<a href="http://nraas.wikispaces.com/How+To+Uplo ... +Upload</a>

Have you tried basic troubleshooting like clearing your game folder's 5 cache files or pulling your TS3 game folder out to your Desktop to see if you can get a new test game started and running with no mods or any kind of installed content?

Posted: February 19th, 2016, 2:02 pm
by KawaiiSammy
OKay let me get some info i ONl;y have one save game it's a legacy im four generation down into. And yes it's crashing after abpout the same amount of play. I did clear my caches and my backup Cashes. I'll try to find some script errors if there are any in the folder

Posted: February 19th, 2016, 2:07 pm
by KawaiiSammy
OKay not seeing any script errors but I see some desktop things xcpt DESKTOP 16.02.11.55 would that help

Posted: February 19th, 2016, 2:54 pm
by igazor
No, that would be a crash log. They are usually useless and take several pages of code to basically say "the game has crashed." You can safely delete those and anything that looks like an MDMP (memory dump), which are even more useless.

Script logs look like ScriptError_(name of PC)_(date/time)(some hex codes).xml

Having none at all is a bit unusual as many of them are routine and not really errors. Do you have Overwatch and ErrorTrap in play?

And a few more questions:
1 - How much play are we talking about typically before the crash -- minutes, hours (how many), several days with the game running nonstop?
2 - This legacy game, when you look into its recent save in the Saves folder, how large in MBs is the active world's nhd file?
3 - Sorry if you've told us this before, not getting any history here, but what operating system are you running the game on?

Posted: February 19th, 2016, 3:01 pm
by KawaiiSammy
Yes I do have those let me check my deleted box I did recently clean out some folders maybe I got rid of the nnot recognizing them and about ten minutes of play not very long at all before the crash let me try to find those scrips errors

Posted: February 19th, 2016, 3:34 pm
by KawaiiSammy
I found two scrips errors and thye seem to be related to Cars
<?xml version="1.0" encoding="utf-8"?>
<NRaas.ErrorTrap>
<ModVersion value="100"/>
<BuildVersion value="0.0.0.32"/>
<Installed value="BaseGame, EP1, EP2, EP3, EP4, EP5, EP8, EP9"/>
<Enumerator value="1"/>
<Content>
-- Correction Logs --

Destroyed Object Found: Sims3.Gameplay.Objects.Vehicles.CarUsed1
Destroyed Object Found: Sims3.Gameplay.Objects.Vehicles.CarUsed1
Destroyed Object Found: Sims3.Gameplay.Objects.Vehicles.CarUsed1
Destroyed Object Found: Sims3.Gameplay.Objects.Vehicles.CarUsed1
Destroyed Object Found: Sims3.Gameplay.Objects.Vehicles.CarUsed1
Destroyed Object Found: Sims3.Gameplay.Objects.Vehicles.CarUsed1
Destroyed Object Found: Sims3.Gameplay.Objects.Vehicles.CarUsed1
is some of what it says If you can tell me where exactly to upload them I can send the entire things

Posted: February 19th, 2016, 3:57 pm
by igazor

Posted: February 19th, 2016, 4:04 pm
by igazor
Following the instructions will send them up to the wiki with your user name attached. We'll know what they are for.

Posted: February 19th, 2016, 5:09 pm
by KawaiiSammy
Okay I shall upload it to the error trap place u guess then cause that is thr mod it references