Were all of the pet animations ever fixed?

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Jello02
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Were all of the pet animations ever fixed?

Post by Jello02 » February 15th, 2018, 1:56 pm

When I first played Pets back in 2011 the pets would occasionally stretch into a human shape for about three seconds. Being a bit cowardly when it comes to these kinds of glitches, I just stopped using that EP. The only issue I can find online is the permanently deformed pets caused by bad graphics. Did EA (or modders) ever fix these missing animations or does it still happen today?

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Chain_Reaction
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Post by Chain_Reaction » February 15th, 2018, 3:08 pm

This was caused by unsupported Intel chips or out dated mods. There wasn't anything to fix. :)

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Jello02
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Post by Jello02 » February 15th, 2018, 3:32 pm

Thank you! I suspected my old PC might have been the culprit since loading saves was slower than a Mummy, but it seemed everyone else with the issue had it all the time as opposed to temporary stretching. Gonna reinstall Pets today.

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Echoweaver
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Post by Echoweaver » February 16th, 2018, 12:40 pm

Huh. As a Mac user running Windows, I have always had a few of those stretching pets moments. They look like human idles are being applied to pets. Probably, as you say, missing animations or somesuch.

At this point, my machine is much too new for the chip to be explicitly supported, so maybe that's a thing :).
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Post by igazor » February 16th, 2018, 12:59 pm

Also a Mac user running Windows, though on a much older hardware set. I only see the three second pet stretch very rarely these days and always put it down to my having a not strong enough graphics card to avoid them. Mine is perfectly adequate for TS3 with all EPs, but it's not the strongest card even of its era and cannot entirely handle all 800 MB of video memory that the game can work with. But I never saw this as a bug or missing animations, just a result of the Pets EP being very demanding.

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Post by ladybarefeet » February 16th, 2018, 4:04 pm

My pets are still sometimes screwy in CAS, I havent checked in awhile, I started avoiding the issue by always creating my pets from the SavedSim bin where I put them when I start a new game. Going right to a premade sim pet keeps them normal looking.

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Jello02
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Post by Jello02 » February 16th, 2018, 4:21 pm

I've been playing a household with two cats and a totally-not-cheaty unicorn and no stretching yet. I never had it happen in CAS even on the old PC. Just a guess, but that's probably a bad mod or something causing it.

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