I think you nailed the boat routing issue Chain. My sims living on island worlds are no longer using boats to get around. One of the islands has no roads but there are subways. Sims stopped using the boats and are now using the subway. I've played several days in each of my island worlds.
I sent your Sim-Self to IP (I figured they wouldn't dare defy your code) lol.
With GoHere Boat Routing False they all are swimming from island to island. When I enabled GoHere Boat Routing they used boats.
And, just a side note: I don't know how we survived without your door locking system. It's awesome.
Thank you so much for all the time and talent you've put into updating, maintaining, and creating new mods for us.
Chatterbox GoHere 44k In Testing
- Chain_Reaction
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Sounds good. We might actually get this thing released sometime this year.
I've finally cracked the issue with the export system and the filters as well. In the next MC version you'll be able to export and import the filters without them erroring out making them much easier to manage across multiple worlds. I'm thankful that error finally made sense to me because I know constantly creating those is tedious.
And then when I release Chemistry into testing you guys will want my head because it has a lot of configuration and at present most do not survive import and export.
We are so spoiled with that system but in reality Twallan went through a lot of trouble to pull it off. Thanks to him things like true and false values and most number values automatically export but when you have groups of settings that pertain to one thing, there's extra work that goes into making them export/import correctly. More often than not pulling off the initial feature is enough work for me so my export/import and sometimes option menu code tends to be a hot mess but I eventually tidy up behind myself.
I've finally cracked the issue with the export system and the filters as well. In the next MC version you'll be able to export and import the filters without them erroring out making them much easier to manage across multiple worlds. I'm thankful that error finally made sense to me because I know constantly creating those is tedious.
And then when I release Chemistry into testing you guys will want my head because it has a lot of configuration and at present most do not survive import and export.
We are so spoiled with that system but in reality Twallan went through a lot of trouble to pull it off. Thanks to him things like true and false values and most number values automatically export but when you have groups of settings that pertain to one thing, there's extra work that goes into making them export/import correctly. More often than not pulling off the initial feature is enough work for me so my export/import and sometimes option menu code tends to be a hot mess but I eventually tidy up behind myself.
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