Search found 391 matches
- April 5th, 2024, 11:19 am
- Forum: Chatterbox
- Topic: A change of forums...
- Replies: 50
- Views: 32475
A change of forums...
I totally agree with the general tone of the conversation. I wander around here, boolprop, and mts forums, plus I'm active on tumblr, but there's a conversation that should be happening that is hard to find. There are some forum threads that have the kind of casual conversation about the game that c...
- March 20th, 2024, 11:56 am
- Forum: Chatterbox
- Topic: ReShade preset recommendations?
- Replies: 5
- Views: 4697
ReShade preset recommendations?
Yeah, I dislike that Re/GShade isn't UI-aware and that so many effects screw up the menus. I read some forum posts on how to order effects to minimalize the text distortion, and I have my stuff set up in a way I can live with. I don't have an NVIDIA card. I've heard plenty about how much you can cus...
- March 19th, 2024, 3:07 pm
- Forum: Chatterbox
- Topic: ReShade preset recommendations?
- Replies: 5
- Views: 4697
ReShade preset recommendations?
I've done quite a bit of monkeying around with ReShade at this point -- most of the presets I see are not an improvement IMHO. I've ended up pulling most of my experimental effects out, leaving just sharpening and an increase in ambient light. I personally don't want to decrease the saturation, but ...
- March 12th, 2024, 12:43 pm
- Forum: Chatterbox
- Topic: Cooking glitch for just one sim
- Replies: 8
- Views: 11158
Cooking glitch for just one sim
Well, huh. Removing Relativity had no effect as far as I can tell, but removing PERFECTIONIST did. I knew that the trait caused creative actions to take longer in exchange for better results, but it never occurred to me that it might be the cause of this problem. There's no way that the amount of ti...
- March 9th, 2024, 9:14 am
- Forum: Chatterbox
- Topic: Cooking glitch for just one sim
- Replies: 8
- Views: 11158
Cooking glitch for just one sim
Do you use Relativity, and has this sim made enough meals to become a "World Class Chef"? I think that's the one where after 75 meals made, sims cook significantly faster. Or is this sim a Perfectionist? What I'm wondering is whether it's possible that with a certain Relativity setting, the game ca...
- March 8th, 2024, 1:19 pm
- Forum: Chatterbox
- Topic: Cooking glitch for just one sim
- Replies: 8
- Views: 11158
Cooking glitch for just one sim
I'm not sure if related, but I have a similar thing with a sim on high cooking skill (already 10, if I remember correctly). She's an elder and would keep flipping toast on the fry pan forever. If I cancel the action, she takes them off as unfinished, but if I continue again trying to cook them, the...
- March 8th, 2024, 10:19 am
- Forum: Chatterbox
- Topic: Cooking glitch for just one sim
- Replies: 8
- Views: 11158
Cooking glitch for just one sim
I have a single sim who, around Cooking skill 7, started running cutting board animations dozens of times more often than the recipe specified. Just that one sim in just that one save. I can take her all day to make fish and chips. At this point, I can only let her cook things that can use the food ...
- March 2nd, 2024, 2:38 pm
- Forum: Chatterbox
- Topic: Time to visit the graveyard?
- Replies: 2
- Views: 4017
Time to visit the graveyard?
I did check to see if there was a living sim in the world by that name. It's actually a former member of my active household who moved out two generations ago, so the older household members were close to her. The default name search, which I believe only searches for living sims, did not return any...
- March 1st, 2024, 10:27 am
- Forum: Chatterbox
- Topic: Time to visit the graveyard?
- Replies: 2
- Views: 4017
Time to visit the graveyard?
I got the classic SP notification to visit Abby Sample, who didn't have much longer to live. The problem is that Abby's dead. And she didn't die recently. She died sim-weeks ago (on a 100-day lifespan), and her widower has had time to settle down with a new boyfriend. Does anyone knows what might ca...
- February 14th, 2024, 7:48 pm
- Forum: Chatterbox
- Topic: Regarding InvalidParts' 30.000 line/800 items limit
- Replies: 5
- Views: 4705
Regarding InvalidParts' 30.000 line/800 items limit
I use Dresser for a medieval save, and I use InvalidParts rather than ValidParts because more good medieval cc comes out periodically, and I want to be able to drop it in without messing with my ValidParts file. I created a CASP Editor tuning to block all the stuff I don't want in the game and expan...