Search found 15 matches

by starwe
February 25th, 2020, 4:58 pm
Forum: Chatterbox
Topic: Sims treat autonomously even if i turn off autonomy section
Replies: 6
Views: 2241

Sims treat autonomously even if i turn off autonomy section

Thank you kittythesnowcat, i'll try that <3
by starwe
February 25th, 2020, 10:47 am
Forum: Chatterbox
Topic: Sims treat autonomously even if i turn off autonomy section
Replies: 6
Views: 2241

Sims treat autonomously even if i turn off autonomy section

Thanks igazor. You're right. I suppressed the kinkymod and this problem is gone. I think it is a bug that coming with nev versions of the mod. I'll return older version of the mod and will see what will be happen. Because i cannot supress this mod i really need this its feature i mentioned above.. A...
by starwe
February 25th, 2020, 8:58 am
Forum: Chatterbox
Topic: Sims treat autonomously even if i turn off autonomy section
Replies: 6
Views: 2241

Sims treat autonomously even if i turn off autonomy section

Yes, this is about my actively played household. They're doing evertything that you can imagine(like sleep, eat, bathing and etch.). And yes kinky mod still does exist. But beforehand, while kinky world was existing with nrass mods, there wasn't a problem like this. But ok, i'll try this for this ti...
by starwe
February 25th, 2020, 8:16 am
Forum: Chatterbox
Topic: Sims treat autonomously even if i turn off autonomy section
Replies: 6
Views: 2241

Sims treat autonomously even if i turn off autonomy section

No matter a new save from scratch or not, this problem occurs. And i haven't script mods so much, what can i do for this?
by starwe
November 15th, 2019, 4:43 pm
Forum: Chatterbox
Topic: how can i know which my cc package files belong which category?
Replies: 2
Views: 241

how can i know which my cc package files belong which category?

Open the package files with S3PE and highlight the OBJD resource, then scroll down on the right-hand pane (almost to the bottom) where you should see the following lines that replicate the in-game categories. RoomCategoryFlags: FunctionCategoryFlags: FunctionSubCategoryFlags: RoomSubCategoryFlags: ...
by starwe
November 15th, 2019, 12:30 pm
Forum: Chatterbox
Topic: how can i know which my cc package files belong which category?
Replies: 2
Views: 241

how can i know which my cc package files belong which category?

how can i know which my cc package files belong which category? I want to categorize them according to their category before merging. for example to know decor objects which go into laundry category in game
by starwe
June 24th, 2019, 11:21 am
Forum: Chatterbox
Topic: Saved from the save error 12
Replies: 21
Views: 2506

Saved from the save error 12

Error 12 has nothing to do with playing an EA world. Error 12 is an out of memory error meaning the game has exceeded 3.5 gig RAM limit which happens from playing too long or the Save has gotten large you can also get that error in custom worlds especially if the world was made too big like Alpine ...
by starwe
June 24th, 2019, 7:02 am
Forum: Chatterbox
Topic: Saved from the save error 12
Replies: 21
Views: 2506

Saved from the save error 12

if you play in the ea worlds like bridgeport or island paradise, you will probably have this error mesage when saving. i recommend to you play in the custom worlds.And if your computer is 32 bit, i suggest you to pass the 64 bit windows system( of course you have enough ram for it, how to i know be...
by starwe
June 23rd, 2019, 7:11 pm
Forum: Chatterbox
Topic: Saved from the save error 12
Replies: 21
Views: 2506

Saved from the save error 12

if you play in the ea worlds like bridgeport or island paradise, you will probably have this error mesage when saving. i recommend to you play in the custom worlds.And if your computer is 32 bit, i suggest you to pass the 64 bit windows system( of course you have enough ram for it, how to i know bec...
by starwe
June 23rd, 2019, 1:47 pm
Forum: Chatterbox
Topic: merging cc and overwriting
Replies: 5
Views: 737

merging cc and overwriting

well, thanks. actually this is what i do. i always take backup before merging. I am just asking these because i want to make my game as smooth as possible