Search found 6415 matches

by Chain_Reaction
Yesterday, 8:04 pm
Forum: Chatterbox
Topic: Now That Microsoft Has Discontinued It's Support for .NET Supporting TS3.....
Replies: 13
Views: 361

Now That Microsoft Has Discontinued It's Support for .NET Supporting TS3.....

I'm confused. Of course .NET 3 is still available from Microsoft. Even 2.0 is. They're all in the 3.5 download still on their website. https://dotnet.microsoft.com/en-us/download/dotnet-framework/net35-sp1 I'm not sure why you're getting that error. This is a new disk install, Steam or Origin? Have ...
by Chain_Reaction
March 24th, 2024, 11:20 pm
Forum: ErrorTrap Discussion
Topic: Script error when reset town w master controller
Replies: 2
Views: 310

Script error when reset town w master controller

Try your game without your CC installed. The source of that error is often a bad piece of it. Particularly if you know what Mortimer was wearing.
by Chain_Reaction
March 20th, 2024, 5:00 pm
Forum: Chatterbox
Topic: Game randomly crashes to desktop after a couple sim weeks
Replies: 2
Views: 989

Game randomly crashes to desktop after a couple sim weeks

The crash is in the graphics shader engine. You may be running into chip limitations. The chip you have only has 128mb of dedicated memory which is not great for the game at all, especially with multiple expansions, despite the shared memory it also has. Afraid I'm not sure why it works on a new sav...
by Chain_Reaction
March 19th, 2024, 11:29 am
Forum: Chatterbox
Topic: Is there an NRaas mod that can fix Bonehilda rapid canceling taking babies from the cribs?
Replies: 3
Views: 1527

Is there an NRaas mod that can fix Bonehilda rapid canceling taking babies from the cribs?

This one is pretty rooted in the core. I've taken some swings at it with moderate success but not enough to release anything. So no, at this time nothing here fixes her.
by Chain_Reaction
March 19th, 2024, 11:27 am
Forum: Chatterbox
Topic: Connecting / fencing lots together
Replies: 7
Views: 2447

Connecting / fencing lots together

Probably not. Object footprint can't extend beyond lot borders. Even if the fence was modified to have a smaller footprint then sims would walk through it. Objects placed in edit world don't rebuild world routing either as you saw.
by Chain_Reaction
March 19th, 2024, 12:57 am
Forum: Chatterbox
Topic: Issue with two somewhat persistent game crashes
Replies: 6
Views: 2390

Issue with two somewhat persistent game crashes

One of those is a C++ interpreter crash which is not easy to pull off given the engine is a static binary that is shielded from any funky state the scripting might get into. You're definitely choking it for memory. I'd take the retro idea and put it out to pasture personally. This game runs fine on ...
by Chain_Reaction
March 18th, 2024, 4:01 pm
Forum: GoHere Discussion
Topic: GoHere recorded? How to turn them off?
Replies: 7
Views: 2983

GoHere recorded? How to turn them off?

Just load up logs due to the sims route not persisting correctly. That particular error can be safely ignored.
by Chain_Reaction
March 18th, 2024, 3:43 pm
Forum: ErrorTrap Discussion
Topic: New mods new errors
Replies: 14
Views: 3873

New mods new errors

Okay I will start a new save to test if the problems go away. What is an undefined core? The same problems in a new game. I edit the first message and added all the logs that were in my documents folder. It means a core that is not EA thus I've no idea what code was running. Did you try a new game ...
by Chain_Reaction
March 18th, 2024, 12:35 pm
Forum: ErrorTrap Discussion
Topic: New mods new errors
Replies: 14
Views: 3873

New mods new errors

Yes, it is starting to look like this tiny UI mod may be a problem. That's the second user reporting bizarre errors using it. You can also try your existing save with only nraas mods to see if your crashing and such resolves. Provide any new error logs you get but no guarantee any of that is resolva...
by Chain_Reaction
March 17th, 2024, 12:08 am
Forum: Woohooer Discussion
Topic: limited romantic social interactions with woohooer?
Replies: 9
Views: 3887

limited romantic social interactions with woohooer?

1less_bean wrote:
March 16th, 2024, 10:44 pm
Scoring / Romantic Liking Gate For User Directed - True
If you toggle this to False, does that help?

And if not, enable debugging in Woohooer then click on a Sim and hover on a grey'd out romantic interaction. What does the tooltip say?