Search found 9 matches
- March 28th, 2018, 12:40 am
- Forum: Chatterbox
- Topic: Daycare Problems
- Replies: 14
- Views: 3195
<t>From what I've experienced when playing Daycare is when that happens, you got to reset the toddler with MC to fix him/her. I can't remember if carrying the toddler off the lot and dropping it outside forces it to despawn, might only work in Inactives.<br/> <br/> Another thing to be aware of too w...
- March 26th, 2018, 1:38 pm
- Forum: Chatterbox
- Topic: Autonomous Visits
- Replies: 11
- Views: 1426
- March 25th, 2018, 9:40 pm
- Forum: Chatterbox
- Topic: Autonomous Visits
- Replies: 11
- Views: 1426
<t>Well! That it's not my imagination is a relief at least.<br/> <br/> As you said about inactives, I've noticed that too with Tagger and zoomed to town view, mousing over random Sims traveling around town.That they do visit each other. Hence why I started to suspect I'd missed a setting somewhere t...
- March 25th, 2018, 9:05 pm
- Forum: Chatterbox
- Topic: Autonomous Visits
- Replies: 11
- Views: 1426
Autonomous Visits
<t>Heya<br/> <br/> I've got a problem that's been bugging me for a while. Back when I started playing Sims 3, having only a few expansions packs and barely any mods, neighbors and friends of my active household would sometimes show up unannounced and ring the door bell. Somewhere along the line this...
- October 11th, 2017, 3:06 pm
- Forum: Testing Mods Discussion
- Topic: GoHere Test
- Replies: 34
- Views: 13885
<t>@ Chain, the elevator thing seems to only affect the inactives for me. <br/> <br/> Just tried reinstalling v44h to test and my active Sims can interact and use the elevators just fine. Took a few minutes sitting and watching the map with Tagger, lots of Sims headed to The Brightmore (hotspot) wit...
- October 10th, 2017, 5:02 pm
- Forum: Testing Mods Discussion
- Topic: GoHere Test
- Replies: 34
- Views: 13885
<t>Been trying this one out for a couple of days and it works fairly good. My Sims aren't stuck at home anymore at least! <br/> <br/> There seems to be a slight issue with Lots in Bridgeport (the ones with elevators) The Sims gets pushed to said Lots but they just loiter around in the lobbies, and n...
- May 15th, 2017, 9:55 am
- Forum: Testing Mods Discussion
- Topic: No sims visting community lots in Oasis Landing
- Replies: 10
- Views: 1709
<t>I guess it must be something on my end, since you're not experiencing the same behavior in Bridgeport. (or any other world for that sake, as it seems to be consistent in all worlds for me) <br/> <br/> Is there some blatantly obvious Push setting I've overseen in the test versions that could be th...
- May 14th, 2017, 3:06 pm
- Forum: Testing Mods Discussion
- Topic: No sims visting community lots in Oasis Landing
- Replies: 10
- Views: 1709
<t>Thanks for the welcome! (and sorry for necroing this thread, I didn't see the date until now)<br/> <br/> In Bridgeport it doesn't seem to matter whether it's hotspots, or if my sims are there, the lots stay empty. What is really noticable though is when I load up a save and has downgraded to v43,...
- May 14th, 2017, 8:51 am
- Forum: Testing Mods Discussion
- Topic: No sims visting community lots in Oasis Landing
- Replies: 10
- Views: 1709
<t>I'm having the same problem with v44g too. It's happening in both Bridgeport and Isla Paradiso for me. With v44g no inactives are going outside to visit venues etc. Tried swapping back to v43 and experienced the same as the OP described, that lots of sims immediately rushes out to visit various l...