Search found 23 matches

by Gamefreak_130
December 11th, 2020, 11:40 pm
Forum: Careers Discussion
Topic: Education Major not working for me
Replies: 10
Views: 2173

Education Major not working for me

I'm not so sure it's necessarily a mod conflict. I've reproduced the class dropping in a fresh user directory with just Careers and Traveler installed.
by Gamefreak_130
August 20th, 2019, 12:52 pm
Forum: Developer Discussion
Topic: Testers Wanted -- Skills Lose Progress Beta
Replies: 0
Views: 16047

Testers Wanted -- Skills Lose Progress Beta

Hi all, I just wanted to bring some attention to a thread I started on ModTheSims a while ago about a new mod I have in the works that allows skills to lose progress over time, similar to the social group influence from University Life. Unfortunately, I have limited time for my own playtesting, so I...
by Gamefreak_130
July 7th, 2019, 9:00 pm
Forum: Chatterbox
Topic: Script errors like nobody's business
Replies: 23
Views: 2968

Script errors like nobody's business

So we are still talking about conflicts with the jobs overhaul mod because Hybrid conficts The portrait panels and active sim never appear. I've got a fix ready for OnceRead compatibility, but I'm unable to replicate the conflict with Hybrid. I assume you have hybrid sims in your household? What ex...
by Gamefreak_130
July 4th, 2019, 1:35 am
Forum: Chatterbox
Topic: What does this script error mean?
Replies: 16
Views: 1555

What does this script error mean?

That is indeed very strange but I'm no stranger to really odd bugs with this game. Do you have or alter any ITUNs that are gated by EP3 in the mod? No, all of the ITUNs I've added or replaced are from other expansions, mainly Ambitions. At a glance, the closest I come to editing anything EP3-relate...
by Gamefreak_130
July 3rd, 2019, 9:02 pm
Forum: Chatterbox
Topic: What does this script error mean?
Replies: 16
Views: 1555

What does this script error mean?

Sorry for butting in here. I'm the creator of the "Job Overhaul" mod, and after some additional testing, I can now confirm that this issue is a conflict between GoHere and my mod. It seems to only appear in games where the Late Night expansion is not installed, which is why I was unable to reproduce...
by Gamefreak_130
November 13th, 2015, 9:47 pm
Forum: Chatterbox
Topic: Warning - New Origin Sims 3 Update on Nov 12
Replies: 174
Views: 9706

Wait, they changed the .exe file that the game runs off of? That seems pretty shady to me. As there wasn't enough shady stuff tied to this update...
by Gamefreak_130
October 11th, 2015, 4:39 pm
Forum: ErrorTrap Discussion
Topic: Unhandled Dereferencing Log
Replies: 4
Views: 539

Yeah, I figured it wasn't that big of a deal, but I had never seen it before, so I wasn't sure. Thanks for the help!
by Gamefreak_130
October 11th, 2015, 2:00 pm
Forum: ErrorTrap Discussion
Topic: Unhandled Dereferencing Log
Replies: 4
Views: 539

Unhandled Dereferencing Log

<t>Hi guys,<br/> <br/> I always try to check up on my ErrorTrap reading logs from time to time, and today I came across a reference to a case of unhandled dereferencing. I don't know if it's something to be worried about or not, so I came to you guys to get your opinion on it.<br/> <br/> The sim tha...
by Gamefreak_130
July 5th, 2015, 10:35 pm
Forum: ErrorTrap Discussion
Topic: Sims still reset with Errortrap installed
Replies: 30
Views: 2001

<t>Alright, that's kind of what I figured. Thanks for the info igazor!<br/> <br/> Honestly, this whole thing was a little anticlimactic, testing all sorts of different game situations when the problem was a known issue this whole time.<br/> <br/> One last thing I'd like to know, though, before I con...
by Gamefreak_130
July 5th, 2015, 5:01 pm
Forum: ErrorTrap Discussion
Topic: Sims still reset with Errortrap installed
Replies: 30
Views: 2001

<t>Sorry for triple posting like this, but I have a little report on the issue.<br/> <br/> It turns out I've fixed half of the issue by removing GoHere (I wish I had read Chain_Reaction's original post here a little more in detail, lol), but the initial town-wide reset is still happening.<br/> <br/>...