Thank you!!
Yea those settings were still true but hidden in the menu.
Search found 116 matches
- December 23rd, 2020, 4:48 pm
- Forum: Woohooer Discussion
- Topic: Teen autonomous Woohoo (when they shouldn't)
- Replies: 2
- Views: 512
- December 23rd, 2020, 3:12 pm
- Forum: Woohooer Discussion
- Topic: Teen autonomous Woohoo (when they shouldn't)
- Replies: 2
- Views: 512
Teen autonomous Woohoo (when they shouldn't)
Autonomous woohoo seems to be happening between adults and teens despite these settings:
Woohoo/Allow teen woohoo: false
Woohoo/Replace Woohoo with Risky: true
Woohoo/Human/Autonomous Woohoo: true
Risky/Human/Autonomous Risky: true
That doesn't seem right, does it?
Woohoo/Allow teen woohoo: false
Woohoo/Replace Woohoo with Risky: true
Woohoo/Human/Autonomous Woohoo: true
Risky/Human/Autonomous Risky: true
That doesn't seem right, does it?
- December 5th, 2020, 5:31 pm
- Forum: GoHere Discussion
- Topic: Possible Bug? Door Lock Filter doesn't survive save/load
- Replies: 2
- Views: 1004
Possible Bug? Door Lock Filter doesn't survive save/load
I locked a door on my residential home lot for teens. Works fine but it's no longer functional after reloading a savegame.
It does reactivate when I disable and enable the filter.
It does reactivate when I disable and enable the filter.
- December 4th, 2020, 10:35 pm
- Forum: StoryProgression Discussion
- Topic: SP Money makes my game choppy?
- Replies: 5
- Views: 565
- December 4th, 2020, 6:45 pm
- Forum: StoryProgression Discussion
- Topic: SP Money makes my game choppy?
- Replies: 5
- Views: 565
SP Money makes my game choppy?
For what it's worth I'm not running SP Career. But maybe I should, that looks interesting, too :) My population is 140. That's not crazy fast but overall I'm quite content with the performance in Sims3 context. With Money installed I just get nausea because everything stops for a moment while I'm mo...
- December 4th, 2020, 5:56 pm
- Forum: StoryProgression Discussion
- Topic: SP Money makes my game choppy?
- Replies: 5
- Views: 565
SP Money makes my game choppy?
I have had this problem for I don't remember how long, but my game seems to work just fine with most of the Nraas suite installed - except SP Money: It becomes so unpleasant to play with general choppiness and intermittent freezes of about a second in length. I know the game is never really fast and...
- December 4th, 2020, 4:07 pm
- Forum: Chatterbox
- Topic: Is there a mod to unlock the Scooter ("Kenspa") for NPCs for all Worlds??
- Replies: 24
- Views: 1369
Is there a mod to unlock the Scooter ("Kenspa") for NPCs for all Worlds??
I found this other rather pretty scooter https://www.thesimsresource.com/downloads/details/category/sims3-objects-furnishing-vehicles-cars/title/2008-faggio-city-xs/id/1190834/ I managed to retrofit it with my scooter class so now townspeople are happily using it. It just needs to be converted to .p...
- December 3rd, 2020, 8:25 pm
- Forum: Chatterbox
- Topic: edit vs replace
- Replies: 6
- Views: 369
edit vs replace
Back in the day I wrote a slightly nerdy command line tool to modify facial slider values of whole town populations of sims. http://www.simlogical.com/ContentUploadsRemote/uploads/2277/ You might find it useful to mass-randomize the more tedious detailed sliders like ear size, ear rotation, nostril ...
- December 3rd, 2020, 7:30 pm
- Forum: Chatterbox
- Topic: Is there a mod to unlock the Scooter ("Kenspa") for NPCs for all Worlds??
- Replies: 24
- Views: 1369
Is there a mod to unlock the Scooter ("Kenspa") for NPCs for all Worlds??
Hm. ScooterRockabilly inherits from Scooter which has the stupid France limitation for townies.
So, from looking at the code I would say no.
But I don't have Fast Lane. Do inactives use that one?
So, from looking at the code I would say no.
But I don't have Fast Lane. Do inactives use that one?
- December 2nd, 2020, 5:01 pm
- Forum: Chatterbox
- Topic: Is there a mod to unlock the Scooter ("Kenspa") for NPCs for all Worlds??
- Replies: 24
- Views: 1369
Is there a mod to unlock the Scooter ("Kenspa") for NPCs for all Worlds??
It's technically an object mod override that only overrides the script for the scooter class which is mostly boilerplate anyway. This class contains the annoying line public override bool IsPermittedForNPCUseInCurrentWorld() => (GameUtils.GetCurrentWorld() == WorldName.France); So I copied the scoot...