settings carry over

No one knows everything this mod can do. Did you know you can tune the size of your sims nostrils with this mod? I'm kidding.
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Luvtehgeeks
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settings carry over

Post by Luvtehgeeks » October 10th, 2014, 7:22 am

any way to stop settings from carrying over when you travel? I didn't import any settings in the new world when she went on vacation but retuner settings are active in the new towns, thanks ;)

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Sarah_Sims
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Post by Sarah_Sims » October 10th, 2014, 9:46 am

I don't think there is a way to do this for Retuner as it's different to all the other mods in that respect. It's the only mod where, when you import the settings for it, you have to restart the game for those imported settings to take effect because they need to be loaded in when the game starts up. The only way I can think of to disable them would be to use Retuner's "Total Reset" option found under the City Hall (or Base Camp) menu. :-)

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Luvtehgeeks
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Post by Luvtehgeeks » October 10th, 2014, 10:02 am

Hi Sarah, no way am I resetting everything, been 'adjusting' things since sometime after the mod became available, to many changes to remember, I want all the mod settings left at off/default in the towns I travel except woohooer for the test version, thanks ;)

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Post by Sarah_Sims » October 10th, 2014, 1:14 pm

Isn't that what I suggested? By using Total Reset in Retuner, that will put it back to default settings. Although, of course, with Retuner, that means everything will be turned off anyway. You could export the settings first using Overwatch. There's also the option to save them to a ScriptError file (using Retuner's "Export Tuning" function) and maybe also print them out so you have a hard copy. :-)

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