Earning money through sparring does work though.
The similar Trainer career does work as expected by earning money every few seconds while training other sims on Athlectic Equipment.
Is it supposed to work different in this career?
I tried digging around in this code: https://github.com/Chain-Reaction/NRaas ... lArtist.cs
In
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OnWorldLoadFinished()
The working ones are:
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new Common.DelayedEventListener(EventTypeId.kSparred, OnSparred);
new Common.DelayedEventListener(EventTypeId.kSimWonSparTournamentMatch, OnWonTournament);
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new Common.DelayedEventListener(EventTypeId.kSkillLevelUp, OnLeveled);
new Common.DelayedEventListener(EventTypeId.kTrainedSim, OnTrained);
new Common.DelayedEventListener(EventTypeId.kMeditated, OnMeditated);
I hope this helps a bit. Any help is appreciated.