Script Error With Firefighter Service?

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Jdalt40
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Script Error With Firefighter Service?

Post by Jdalt40 » October 1st, 2019, 6:38 am

Hey everyone, it's been two weeks in game and for some reason the firefighter service (base game, not regarding the career in Ambitions) has decided to throw a fit, throwing script errors for whoever is in the service currently. I verified that it was solely with the firefighter service by using the force kill method on the original sims throwing the script error, only to find that those who replaced the killed sims in the service are now also throwing the same script error. Is there anyway I can figure out what is at least causing the error so I can hopefully avoid it next time?
Here's my Script Error log for one of the Sims affected: https://pastebin.com/pt9gXA0G

Also apologies if this is in the wrong section, I found the site format confusing and couldn't tell whether I should've put it in Chatterbox or Site Help And Feedback

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igazor
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Script Error With Firefighter Service?

Post by igazor » October 1st, 2019, 9:16 am

Hi there. No worries, but Site Help and Feedback is for discussions about this website itself, not the game. Am moving this thread to the ErrorTrap board.

This is a maximum stack depth error and looks to me like it's more dependent on a lot that is reported to be on fire rather than the identity of the firefighter Service Sims themselves. Can't say for sure if this is the lot in question, but the sim is currently at a lot called Founders Keep at 22 Canal Avenue, if that's any help. I would suggest using MC to reset that lot and, if that doesn't seem to help, try a Reset Everything run from City Hall. Our developer should read that log when he catches up to this thread though and let's see if he has any further comments or suggestions on how to avoid these in the future.

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Chain_Reaction
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Script Error With Firefighter Service?

Post by Chain_Reaction » October 3rd, 2019, 1:24 am

That one initially looks like too much was being pushed on the firefighter and the game broke. That said it also looks a bit suspicious. This error happens with every firefighter you call? Is it on the same lot? There's a lot of routing failures there. Is the lot small or too packed with objects? If the error is occurring on multiple lots, perhaps pull your other mods besides these to confirm that something else isn't causing the loop.

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