Dresser Accessory rules and copying to outfits

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Karamille
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Joined: June 18th, 2019, 1:17 pm

Accessory rules and copying to outfits

Post by Karamille » July 4th, 2019, 2:52 am

When copying accessories to all outfits, does that override the outfit categories set by the accessories? For example, my target sim is wearing earrings in their everyday outfit that are set for everyday and formalwear, and I copy accessories to all outfits, will the earrings then show up on all outfits, or only everyday and formalwear? (Hopefully I managed to make that clear enough)

Also, is it possible to set a rule for an accessory that if a random sim uses it, it gets set to all outfits? I have some facial piercing accessories, and I'd like randoms to use it, but obviously it'd be a little odd if a vanilla sim suddenly started wearing a load of metal in their face to go swimming.

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MissPatTS3
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Accessory rules and copying to outfits

Post by MissPatTS3 » July 6th, 2019, 9:54 pm

Hello @Karamille!
Karamille wrote:
July 4th, 2019, 2:52 am
When copying accessories to all outfits, does that override the outfit categories set by the accessories?

Yes, it does. The Dresser mod documentation states that copying accessories to all outfits "copies the accessories on the sim's current outfit to all other outfits". So it looks like your target sim will end up with those earrings across ALL outfit categories.
Karamille wrote:
July 4th, 2019, 2:52 am
Also, is it possible to set a rule for an accessory that if a random sim uses it, it gets set to all outfits?

I don't believe that this is possible to do in Dresser so far. I think you could add to the title of your post [Feature Request] and if Chain develops the mod further in the future he might look into whether or not it's feasible (there's no timeline and no guarantee that it happens though as Chain is quite busy online and off).

Hope that helps.

Karamille
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Joined: June 18th, 2019, 1:17 pm

Accessory rules and copying to outfits

Post by Karamille » July 9th, 2019, 6:08 am

Thanks for the response! That's good to know.

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