Hunters vs Occults, death scenario.

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Aeon1704
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Joined: June 24th, 2019, 12:04 am

Hunters vs Occults, death scenario.

Post by Aeon1704 » June 24th, 2019, 12:16 am

Hello, really enjoying Sims 3 converted into World of Darkness because of NRASS mods. But i have problems with deaths of Occults.

I've set the possibility of dying for all parties, and disabled chances of converting Sim from occult to normal by hunters. But it seems it works only if Vampire's and Werewolf's aging is on.

If aging is disabled in caste option, death scenario doesn't works, even though it should happen. Vampires and Warewolfs simply walk away from hospital everytime. But Hunters actually die. As far as i know, death scenario rolls age to death point, and cause death.

Problem is, i want my Occults to have no aging, but it bugs death scenario.
I have mods for control of Occults aswell as Module Extra and Population.

What can i do to make Death scenario work properly on occults, while aging is disabled in caste options?