Script Errors (over 2k generated at once) Is my game broken?

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AiPikaBlu9
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Script Errors (over 2k generated at once) Is my game broken?

Post by AiPikaBlu9 » February 25th, 2019, 11:51 pm

I just started up my game like normal and all of a sudden I was inundated with script errors (over 2k and counting) I quit the game without saving. I do play in a custom world and aside from a few mods my game is mostly CC free. I dont understand what the script errors are telling me so maybe someone here can help me :3
PS I didnt know how to actually post the script error itself (could someone tell me how to properly post errors so I know what to do next time?)

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Script Errors (over 2k generated at once) Is my game broken?

Post by AiPikaBlu9 » February 26th, 2019, 12:07 am

I uploaded my Script Error both the file and as a zipped. Its under the name: ScriptError_DESKTOP-9Q9DKRB__02-25-2019__20-13-25__662ECFB4.xml

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Script Errors (over 2k generated at once) Is my game broken?

Post by igazor » February 26th, 2019, 6:30 am

Yikes.

Okay, you have an unidentified Service Sim who appears to be stuck getting removed from the service pool. They may have already been deleted, died, become corrupt, or simply aged out of service. I would suggest adding NRaas Overwatch and Register to the mix to see if they help sort things out. If not, we will need our developer to tell us more precisely what is happening there.

This is kind of grasping at a straw, but just to check -- hopefully it's never the case that you use testingcheatsenabled and a shift-click to object delete sims of any kind? Even stray animals and other Service Sims?

It's unusual (but not unheard of) to see a player use ErrorTrap but not Overwatch. Register is perhaps a bit less well known. Is there a reason these are not present or you just hadn't tried them out yet?

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Script Errors (over 2k generated at once) Is my game broken?

Post by Chain_Reaction » February 27th, 2019, 12:24 am

It does look like your service pools are busted. Register should hopefully help with that... and yes I'd highly recommend Overwatch too.

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Script Errors (over 2k generated at once) Is my game broken?

Post by AiPikaBlu9 » February 28th, 2019, 6:40 am

I followed your advise and installed OW and Register but it doesnt seem to have helped. I tried starting my game and my Main Sim and half ofher Uni roommates were either missing or resetting constantly (I've included a Scripterror that my game generated) and the mods weren't present as I hadnt tried them yet. But I do have them now. And now that I recall, I did use testingcheatsenabled true to force kill a pair of npc paparazzi Sims :o could that be the issue this whole time? Luckily I can go back a few saves and hopefully the damage hasnt been done permanently :(

Could the problem also be, because I'm using both a Custom World and Custom Uni world? (I did save the original EA Uni world file so I can reinstall it safely).

I'm just trying to see what is wrong so I can get back to enjoying my game

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Script Errors (over 2k generated at once) Is my game broken?

Post by AiPikaBlu9 » February 28th, 2019, 6:44 am

My Scripterror has the ending FAA7A8FF

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Script Errors (over 2k generated at once) Is my game broken?

Post by igazor » February 28th, 2019, 7:11 am

AiPikaBlu9 post_id=63994 time=1551354012 user_id=19844 wrote: And now that I recall, I did use testingcheatsenabled true to force kill a pair of npc paparazzi Sims
Force kill, as in you then had dead sims on your hands, or object delete?

When a sim is object deleted as if they were a piece of furniture or something, that only deletes their body. Their sim data remains in the game and can lead to total corruption if/when they are called upon again by the game to do something. If this is what took place, yes I would strongly suggest reverting to a time before this happened and try playing forward from there with OW and Register in place.

In addition to sims' dream managers and traits being broken, I'm also seeing issues caused by undefined idle animations. But unless you also have an idle animation controlling mod from another source that is misbehaving, that could just be another symptom rather than the actual problem.

Chain may see something in the latest script log that I am missing, but what I see is that most of the sims in town are corrupt beyond repair by that point. :(

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Script Errors (over 2k generated at once) Is my game broken?

Post by AiPikaBlu9 » February 28th, 2019, 7:19 am

The dead Sims ended up in the Mausoleaum where they all go. I did go back to a previous save, but Im beginning to agree with you about the problems not be solvable. When I went into my save game, the entire interface was gone, my main sim was gone but all of her dormmates were there. I couldnt do anything with them, not even with testingcheats enabled...i have uploaded another script error that my game just generated a few minutes ago. I am seriously thinking that I may be forced to scrap this entire save and start a new one (which really makes me sad.) Would you advise I remove the Custom world(s) I'm currently playing in to prevent future issues...its sad because the worlds are very beautifully made and fun to play in but apparently they cause way to many issues for my game to handle at this point.

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Script Errors (over 2k generated at once) Is my game broken?

Post by igazor » February 28th, 2019, 12:16 pm

Bleh you're right, that isn't any better. Do you have a way or have you tried to revert play back to the homeworld, before anyone left for Uni on this trip and does that save if it exists manage to behave itself?

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Script Errors (over 2k generated at once) Is my game broken?

Post by Chain_Reaction » March 2nd, 2019, 11:57 pm

Looks like they all have busted autonomy managers. Did this game perhaps have the kinky world mod installed prior? I've not seen this level of corruption outside of that.

In any case I'd recommend reverting to a previous save, this one is toast.

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