I think the social worker broke

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InsanityPrelude
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Posts: 93
Joined: November 9th, 2012, 6:00 pm

I think the social worker broke

Post by InsanityPrelude » February 18th, 2019, 2:54 pm

My sims were just minding their own business, going about their daily lives, when ErrorTrap suddenly started popping up a cavalcade of "Script Error" notifications. When they didn't stop, I tried Reset Everything. They didn't stop, and also the space where it shows your active family's Simoleons blanked out. Then I quit without saving. :P

All I can gather from the log (https://pastebin.com/ccaNnwn1) is that it had something to do with the social worker trying and failing to take a kid (my active household has no children.) My last save was over a Sim-day ago, so I'd still have time to ward off the social worker situation if I could tell which household it was... but more importantly, is this a sign that the save in general is screwed?

Best Answer by Chain_Reaction » February 20th, 2019, 6:38 pm
I've seen this before but haven't been able to pinpoint what triggers it. It's not corruption, most likely a timing issue. It could happen if you switch households right when the social worker check was running. Have you recently switched households? Since you're running SP, it wouldn't be related to anyone dying. Most likely it's motives. I'd revert the save and max the motives for the entire town and see if it reoccurs.

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igazor
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Posts: 17102
Joined: April 8th, 2013, 6:00 pm
Answers: 203
Location: Everyone should strive to find their inner platypus.

I think the social worker broke

Post by igazor » February 19th, 2019, 12:51 am

We will need our developer to examine that log and tell us what the error means, yes it is on the child care social worker scenario. This may be one of the rare instances where you have to remove ErrorTrap temporarily to get past the errors, then put the mod back again but I would recommend waiting for his input first.

In the future, however you do share script logs with us, if you could please try to share the entire file rather than pasted in contents. They are very difficult to read that way due to lack of formatting.

InsanityPrelude
Reactions:
Posts: 93
Joined: November 9th, 2012, 6:00 pm

I think the social worker broke

Post by InsanityPrelude » February 19th, 2019, 1:08 am

Whoops, sorry. I uploaded the one that's in the pastebin (and then deleted it from this message because I'm a dummy and it wouldn't let me put it back in...) Here's the first error log from before I tried Reset Everything- same repeating message, just fewer of it, it looks like:

Code: Select all



-- Script Errors --

No Proxy
 Counter: 2
 Sim-Time: Tue. at 2:17 PM
 Start-Time: 02/18/2019 10:42:01
 PreLoadup-Time: 02/18/2019 10:42:24
 Loadup-Time: 02/18/2019 10:43:16
 Log-Time: 02/18/2019 11:43:31

System.NotSupportedException: Attempting to yield in a non-yielding context!
#0: 0x00072 sim_sleep  in Sims3.Gameplay.Services.Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation:MoveSimDescriptionToNewHousehold (Sims3.Gameplay.CAS.SimDescription) (5F715A80 [513757F8] )
#1: 0x00080 callvirt   in Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation+RouteToLot:ShiftKidsToNewHouseholds (System.Collections.Generic.List`1,bool) (9D2B0D80 [1594739688/0x5f0dcbe8] [1] )
#2: 0x000e4 call       in Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation+RouteToLot:ScoldAdultAndStartGrabbingKids (Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation) (9D2B0D80 [5F715A80] )
#3: 0x0005f call       in Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation+RouteToLot:Init (Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation) (9D2B0D80 [5F715A80] )
#4: 0x00007 callvirt   in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.ChildSituation`1:Initialize (Sims3.Gameplay.Autonomy.Situation) (9D2B0D80 [5F715A80] )
#5: 0x00036 callvirt   in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.Situation:SetState (Sims3.Gameplay.Autonomy.Situation) (5F715A80 [9D2B0D80] )
#6: 0x000c1 callvirt   in Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation+WaitToRoute:Init (Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation) (5E9BA550 [5F715A80] )
#7: 0x00007 callvirt   in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.ChildSituation`1:Initialize (Sims3.Gameplay.Autonomy.Situation) (5E9BA550 [5F715A80] )
#8: 0x00036 callvirt   in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.Situation:SetState (Sims3.Gameplay.Autonomy.Situation) (5F715A80 [5E9BA550] )
#9: 0x00043 call       in Sims3.Gameplay.Services.Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation:.ctor (Sims3.Gameplay.Services.Service,Sims3.Gameplay.Core.Lot,Sims3.Gameplay.Actors.Sim,int,Sims3.Gameplay.Objects.Vehicles.CarService) (5F715A80 [44921930] [43BE5B68] [9F699800] [0] [94580130] )
#10: 0x00069 newobj     in Sims3.Gameplay.Services.Sims3.Gameplay.Services.SocialWorkerChildAbuse:InternalCreateSituation (Sims3.Gameplay.Core.Lot,Sims3.Gameplay.Actors.Sim,int,Sims3.SimIFace.ObjectGuid) (44921930 [43BE5B68] [9F699800] [0] [vt:94982214] )
#11: 0x00015 callvirt   in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:CreateSituation (Sims3.Gameplay.Core.Lot,Sims3.Gameplay.Actors.Sim,int,Sims3.SimIFace.ObjectGuid) (44921930 [43BE5B68] [9F699800] [0] [vt:9498218C] )
#12: 0x000ae call       in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:FindAssignmentOnLot (Sims3.Gameplay.Core.Lot,Sims3.Gameplay.Services.ServiceSituation&,Sims3.Gameplay.Core.Lot&,Sims3.Gameplay.Actors.Sim&) (44921930 [43BE5B68] [949820CC] [949820D0] [949820D4] )
#13: 0x00044 call       in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:FindAssignment (Sims3.Gameplay.Services.ServiceSituation&,Sims3.Gameplay.Core.Lot&,Sims3.Gameplay.Actors.Sim&) (44921930 [949820CC] [949820D0] [949820D4] )
#14: 0x00010 callvirt   in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:CheckForAssignment () ()
#15: 0x0000a call       in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:Simulate () ()
#16: 0x00023 callvirt   in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Services:Simulate () ()
#17: 0x00027 leave.s    in ScriptCore.ScriptCore.ScriptProxy:Simulate () ()


No Proxy
 Counter: 3
 Sim-Time: Tue. at 2:19 PM
 Start-Time: 02/18/2019 10:42:01
 PreLoadup-Time: 02/18/2019 10:42:24
 Loadup-Time: 02/18/2019 10:43:16
 Log-Time: 02/18/2019 11:43:33

System.NotSupportedException: Attempting to yield in a non-yielding context!
#0: 0x00072 sim_sleep  in Sims3.Gameplay.Services.Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation:MoveSimDescriptionToNewHousehold (Sims3.Gameplay.CAS.SimDescription) (5F5C8900 [513757F8] )
#1: 0x00080 callvirt   in Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation+RouteToLot:ShiftKidsToNewHouseholds (System.Collections.Generic.List`1,bool) (9D44BB80 [1604579192/0x5fa3ef78] [1] )
#2: 0x000e4 call       in Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation+RouteToLot:ScoldAdultAndStartGrabbingKids (Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation) (9D44BB80 [5F5C8900] )
#3: 0x0005f call       in Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation+RouteToLot:Init (Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation) (9D44BB80 [5F5C8900] )
#4: 0x00007 callvirt   in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.ChildSituation`1:Initialize (Sims3.Gameplay.Autonomy.Situation) (9D44BB80 [5F5C8900] )
#5: 0x00036 callvirt   in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.Situation:SetState (Sims3.Gameplay.Autonomy.Situation) (5F5C8900 [9D44BB80] )
#6: 0x000c1 callvirt   in Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation+WaitToRoute:Init (Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation) (A1FA9B40 [5F5C8900] )
#7: 0x00007 callvirt   in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.ChildSituation`1:Initialize (Sims3.Gameplay.Autonomy.Situation) (A1FA9B40 [5F5C8900] )
#8: 0x00036 callvirt   in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.Situation:SetState (Sims3.Gameplay.Autonomy.Situation) (5F5C8900 [A1FA9B40] )
#9: 0x00043 call       in Sims3.Gameplay.Services.Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation:.ctor (Sims3.Gameplay.Services.Service,Sims3.Gameplay.Core.Lot,Sims3.Gameplay.Actors.Sim,int,Sims3.Gameplay.Objects.Vehicles.CarService) (5F5C8900 [44921930] [43BE5B68] [9F699400] [0] [94715E40] )
#10: 0x00069 newobj     in Sims3.Gameplay.Services.Sims3.Gameplay.Services.SocialWorkerChildAbuse:InternalCreateSituation (Sims3.Gameplay.Core.Lot,Sims3.Gameplay.Actors.Sim,int,Sims3.SimIFace.ObjectGuid) (44921930 [43BE5B68] [9F699400] [0] [vt:94982214] )
#11: 0x00015 callvirt   in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:CreateSituation (Sims3.Gameplay.Core.Lot,Sims3.Gameplay.Actors.Sim,int,Sims3.SimIFace.ObjectGuid) (44921930 [43BE5B68] [9F699400] [0] [vt:9498218C] )
#12: 0x000ae call       in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:FindAssignmentOnLot (Sims3.Gameplay.Core.Lot,Sims3.Gameplay.Services.ServiceSituation&,Sims3.Gameplay.Core.Lot&,Sims3.Gameplay.Actors.Sim&) (44921930 [43BE5B68] [949820CC] [949820D0] [949820D4] )
#13: 0x00046 brfalse.i4.s in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:FindAssignment (Sims3.Gameplay.Services.ServiceSituation&,Sims3.Gameplay.Core.Lot&,Sims3.Gameplay.Actors.Sim&) (44921930 [949820CC] [949820D0] [949820D4] )
#14: 0x00014 brfalse.i4.s in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:CheckForAssignment () ()
#15: 0x0000c ret.void   in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:Simulate () ()
#16: 0x00027 ldthis     in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Services:Simulate () ()
#17: 0x00027 leave.s    in ScriptCore.ScriptCore.ScriptProxy:Simulate () ()


No Proxy
 Counter: 4
 Sim-Time: Tue. at 2:21 PM
 Start-Time: 02/18/2019 10:42:01
 PreLoadup-Time: 02/18/2019 10:42:24
 Loadup-Time: 02/18/2019 10:43:16
 Log-Time: 02/18/2019 11:43:36

System.NotSupportedException: Attempting to yield in a non-yielding context!
#0: 0x00072 sim_sleep  in Sims3.Gameplay.Services.Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation:MoveSimDescriptionToNewHousehold (Sims3.Gameplay.CAS.SimDescription) (502A5F00 [513757F8] )
#1: 0x00080 callvirt   in Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation+RouteToLot:ShiftKidsToNewHouseholds (System.Collections.Generic.List`1,bool) (9F105780 [1602845168/0x5f8979f0] [1] )
#2: 0x000e4 call       in Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation+RouteToLot:ScoldAdultAndStartGrabbingKids (Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation) (9F105780 [502A5F00] )
#3: 0x0005f call       in Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation+RouteToLot:Init (Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation) (9F105780 [502A5F00] )
#4: 0x00007 callvirt   in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.ChildSituation`1:Initialize (Sims3.Gameplay.Autonomy.Situation) (9F105780 [502A5F00] )
#5: 0x00036 callvirt   in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.Situation:SetState (Sims3.Gameplay.Autonomy.Situation) (502A5F00 [9F105780] )
#6: 0x000c1 callvirt   in Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation+WaitToRoute:Init (Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation) (5EA60190 [502A5F00] )
#7: 0x00007 callvirt   in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.ChildSituation`1:Initialize (Sims3.Gameplay.Autonomy.Situation) (5EA60190 [502A5F00] )
#8: 0x00036 callvirt   in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.Situation:SetState (Sims3.Gameplay.Autonomy.Situation) (502A5F00 [5EA60190] )
#9: 0x00043 call       in Sims3.Gameplay.Services.Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation:.ctor (Sims3.Gameplay.Services.Service,Sims3.Gameplay.Core.Lot,Sims3.Gameplay.Actors.Sim,int,Sims3.Gameplay.Objects.Vehicles.CarService) (502A5F00 [44921930] [43BE5B68] [9F699000] [0] [94580428] )
#10: 0x00069 newobj     in Sims3.Gameplay.Services.Sims3.Gameplay.Services.SocialWorkerChildAbuse:InternalCreateSituation (Sims3.Gameplay.Core.Lot,Sims3.Gameplay.Actors.Sim,int,Sims3.SimIFace.ObjectGuid) (44921930 [43BE5B68] [9F699000] [0] [vt:94982214] )
#11: 0x00015 callvirt   in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:CreateSituation (Sims3.Gameplay.Core.Lot,Sims3.Gameplay.Actors.Sim,int,Sims3.SimIFace.ObjectGuid) (44921930 [43BE5B68] [9F699000] [0] [vt:9498218C] )
#12: 0x000ae call       in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:FindAssignmentOnLot (Sims3.Gameplay.Core.Lot,Sims3.Gameplay.Services.ServiceSituation&,Sims3.Gameplay.Core.Lot&,Sims3.Gameplay.Actors.Sim&) (44921930 [43BE5B68] [949820CC] [949820D0] [949820D4] )
#13: 0x00046 brfalse.i4.s in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:FindAssignment (Sims3.Gameplay.Services.ServiceSituation&,Sims3.Gameplay.Core.Lot&,Sims3.Gameplay.Actors.Sim&) (44921930 [949820CC] [949820D0] [949820D4] )
#14: 0x00014 brfalse.i4.s in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:CheckForAssignment () ()
#15: 0x0000c ret.void   in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:Simulate () ()
#16: 0x00027 ldthis     in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Services:Simulate () ()
#17: 0x00027 leave.s    in ScriptCore.ScriptCore.ScriptProxy:Simulate () ()


No Proxy
 Counter: 5
 Sim-Time: Tue. at 2:22 PM
 Start-Time: 02/18/2019 10:42:01
 PreLoadup-Time: 02/18/2019 10:42:24
 Loadup-Time: 02/18/2019 10:43:16
 Log-Time: 02/18/2019 11:43:37

System.NotSupportedException: Attempting to yield in a non-yielding context!
#0: 0x00072 sim_sleep  in Sims3.Gameplay.Services.Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation:MoveSimDescriptionToNewHousehold (Sims3.Gameplay.CAS.SimDescription) (51650A80 [513757F8] )
#1: 0x00080 callvirt   in Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation+RouteToLot:ShiftKidsToNewHouseholds (System.Collections.Generic.List`1,bool) (9F0A7040 [1609351864/0x5fecc2b8] [1] )
#2: 0x000e4 call       in Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation+RouteToLot:ScoldAdultAndStartGrabbingKids (Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation) (9F0A7040 [51650A80] )
#3: 0x0005f call       in Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation+RouteToLot:Init (Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation) (9F0A7040 [51650A80] )
#4: 0x00007 callvirt   in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.ChildSituation`1:Initialize (Sims3.Gameplay.Autonomy.Situation) (9F0A7040 [51650A80] )
#5: 0x00036 callvirt   in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.Situation:SetState (Sims3.Gameplay.Autonomy.Situation) (51650A80 [9F0A7040] )
#6: 0x000c1 callvirt   in Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation+WaitToRoute:Init (Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation) (5E98E0A0 [51650A80] )
#7: 0x00007 callvirt   in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.ChildSituation`1:Initialize (Sims3.Gameplay.Autonomy.Situation) (5E98E0A0 [51650A80] )
#8: 0x00036 callvirt   in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.Situation:SetState (Sims3.Gameplay.Autonomy.Situation) (51650A80 [5E98E0A0] )
#9: 0x00043 call       in Sims3.Gameplay.Services.Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation:.ctor (Sims3.Gameplay.Services.Service,Sims3.Gameplay.Core.Lot,Sims3.Gameplay.Actors.Sim,int,Sims3.Gameplay.Objects.Vehicles.CarService) (51650A80 [44921930] [43BE5B68] [AE0C7C00] [0] [9F42F098] )
#10: 0x00069 newobj     in Sims3.Gameplay.Services.Sims3.Gameplay.Services.SocialWorkerChildAbuse:InternalCreateSituation (Sims3.Gameplay.Core.Lot,Sims3.Gameplay.Actors.Sim,int,Sims3.SimIFace.ObjectGuid) (44921930 [43BE5B68] [AE0C7C00] [0] [vt:94982214] )
#11: 0x00015 callvirt   in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:CreateSituation (Sims3.Gameplay.Core.Lot,Sims3.Gameplay.Actors.Sim,int,Sims3.SimIFace.ObjectGuid) (44921930 [43BE5B68] [AE0C7C00] [0] [vt:9498218C] )
#12: 0x000ae call       in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:FindAssignmentOnLot (Sims3.Gameplay.Core.Lot,Sims3.Gameplay.Services.ServiceSituation&,Sims3.Gameplay.Core.Lot&,Sims3.Gameplay.Actors.Sim&) (44921930 [43BE5B68] [949820CC] [949820D0] [949820D4] )
#13: 0x00046 brfalse.i4.s in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:FindAssignment (Sims3.Gameplay.Services.ServiceSituation&,Sims3.Gameplay.Core.Lot&,Sims3.Gameplay.Actors.Sim&) (44921930 [949820CC] [949820D0] [949820D4] )
#14: 0x00014 brfalse.i4.s in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:CheckForAssignment () ()
#15: 0x0000c ret.void   in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:Simulate () ()
#16: 0x00027 ldthis     in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Services:Simulate () ()
#17: 0x00027 leave.s    in ScriptCore.ScriptCore.ScriptProxy:Simulate () ()


No Proxy
 Counter: 6
 Sim-Time: Tue. at 2:23 PM
 Start-Time: 02/18/2019 10:42:01
 PreLoadup-Time: 02/18/2019 10:42:24
 Loadup-Time: 02/18/2019 10:43:16
 Log-Time: 02/18/2019 11:43:39

System.NotSupportedException: Attempting to yield in a non-yielding context!
#0: 0x00072 sim_sleep  in Sims3.Gameplay.Services.Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation:MoveSimDescriptionToNewHousehold (Sims3.Gameplay.CAS.SimDescription) (45521180 [513757F8] )
#1: 0x00080 callvirt   in Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation+RouteToLot:ShiftKidsToNewHouseholds (System.Collections.Generic.List`1,bool) (9CE4DFC0 [1563812848/0x5d35e3f0] [1] )
#2: 0x000e4 call       in Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation+RouteToLot:ScoldAdultAndStartGrabbingKids (Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation) (9CE4DFC0 [45521180] )
#3: 0x0005f call       in Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation+RouteToLot:Init (Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation) (9CE4DFC0 [45521180] )
#4: 0x00007 callvirt   in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.ChildSituation`1:Initialize (Sims3.Gameplay.Autonomy.Situation) (9CE4DFC0 [45521180] )
#5: 0x00036 callvirt   in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.Situation:SetState (Sims3.Gameplay.Autonomy.Situation) (45521180 [9CE4DFC0] )
#6: 0x000c1 callvirt   in Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation+WaitToRoute:Init (Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation) (519E2B40 [45521180] )
#7: 0x00007 callvirt   in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.ChildSituation`1:Initialize (Sims3.Gameplay.Autonomy.Situation) (519E2B40 [45521180] )
#8: 0x00036 callvirt   in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.Situation:SetState (Sims3.Gameplay.Autonomy.Situation) (45521180 [519E2B40] )
#9: 0x00043 call       in Sims3.Gameplay.Services.Sims3.Gameplay.Services.SocialWorkerChildAbuseSituation:.ctor (Sims3.Gameplay.Services.Service,Sims3.Gameplay.Core.Lot,Sims3.Gameplay.Actors.Sim,int,Sims3.Gameplay.Objects.Vehicles.CarService) (45521180 [44921930] [43BE5B68] [AE0C7800] [0] [94580260] )
#10: 0x00069 newobj     in Sims3.Gameplay.Services.Sims3.Gameplay.Services.SocialWorkerChildAbuse:InternalCreateSituation (Sims3.Gameplay.Core.Lot,Sims3.Gameplay.Actors.Sim,int,Sims3.SimIFace.ObjectGuid) (44921930 [43BE5B68] [AE0C7800] [0] [vt:94982214] )
#11: 0x00015 callvirt   in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:CreateSituation (Sims3.Gameplay.Core.Lot,Sims3.Gameplay.Actors.Sim,int,Sims3.SimIFace.ObjectGuid) (44921930 [43BE5B68] [AE0C7800] [0] [vt:9498218C] )
#12: 0x000ae call       in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:FindAssignmentOnLot (Sims3.Gameplay.Core.Lot,Sims3.Gameplay.Services.ServiceSituation&,Sims3.Gameplay.Core.Lot&,Sims3.Gameplay.Actors.Sim&) (44921930 [43BE5B68] [949820CC] [949820D0] [949820D4] )
#13: 0x00046 brfalse.i4.s in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:FindAssignment (Sims3.Gameplay.Services.ServiceSituation&,Sims3.Gameplay.Core.Lot&,Sims3.Gameplay.Actors.Sim&) (44921930 [949820CC] [949820D0] [949820D4] )
#14: 0x00014 brfalse.i4.s in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:CheckForAssignment () ()
#15: 0x0000c ret.void   in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:Simulate () ()
#16: 0x00027 ldthis     in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Services:Simulate () ()
#17: 0x00027 leave.s    in ScriptCore.ScriptCore.ScriptProxy:Simulate () ()



Loaded Assemblies:
 37164889803984
 43869708305341
 49148900819473
 51305266834573
 55504215535300
 77474863772658
 77481115479006
 78960707458934
 88848621778416
 ArsilExerciseBike
 ArsilLimbo
 ArsilProfessionalMassageTable
 ArsilRestorationSpellFix
 ArsilStandUpComedy
 ArsilStandUpComedyBootStrap
 ArsilThrowGreatPartyFix
 ArsilZenGarden
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InsanityPrelude
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I think the social worker broke

Post by InsanityPrelude » February 19th, 2019, 4:44 pm

Now that I think about it, what might have caused the social worker scenario to fire in the first place? I thought inactives' needs were generally taken care of. Is there a way (via MC demographics or something) to quickly track down which families are at risk?

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igazor
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I think the social worker broke

Post by igazor » February 19th, 2019, 4:51 pm

On the MC question, not that I'm aware of. And yes, the scenario even being triggered for an inactive household is unusual for the reasons you state unless you have left an inactive household living on a lot outside with no shelter, beds (cribs), or refrigerator or there is a household where there is no one left old enough to be the head of it -- for example, a household of one elder and one toddler, but the elder dies and there doesn't seem to be anyone suitable in town like extended relatives or friends of the family to take the toddler in before the death sequence finishes.

That's why I was asking if Chain_Reaction could take a look when he gets a chance to help explain what might be happening here.

InsanityPrelude
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I think the social worker broke

Post by InsanityPrelude » February 20th, 2019, 6:22 pm

I can definitely check whether there's any elders-with-kids situations going on- I haven't been paying much attention to what the EA-made inactives are up to, so it's possible.

Kind of nervous to start playing this hood again until I know whether it's likely to be corrupt though. Guess I'd better read up on how to use Porter just in case.

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Chain_Reaction
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I think the social worker broke

Post by Chain_Reaction » February 20th, 2019, 6:38 pm

I've seen this before but haven't been able to pinpoint what triggers it. It's not corruption, most likely a timing issue. It could happen if you switch households right when the social worker check was running. Have you recently switched households? Since you're running SP, it wouldn't be related to anyone dying. Most likely it's motives. I'd revert the save and max the motives for the entire town and see if it reoccurs.

InsanityPrelude
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I think the social worker broke

Post by InsanityPrelude » February 21st, 2019, 6:58 pm

I haven't switched households at all in this save, which makes it even odder, but I maxed motives at the start of the day and made it through without a repeat of the error. Thanks!

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