That's generally what I do with community gardens. Harvest in order to gather plantables for a home garden, and sometimes for free food to stock the fridge. My community gardens usually have EP harvestables like WA and SN plants. I don't usually use community gardens to level up the gardening skill, but harvesting does help with that once my sims get a point in the skill.sittingbear wrote: ↑February 15th, 2019, 1:09 amWell the nice thing about a community garden is when you need seeds for your sim to start their own garden, you get a nice selection all in one place instead of having to hunt all over or buy them .
Gardening on Community Lots
Gardening on Community Lots
- igazor
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Gardening on Community Lots
I see it's up to igazor to insert some common sense into yet another thread. Or something like that.
Must include the disclaimer that I actually have no idea what I am talking about as in my real life neighborhood food comes from grocery stores, milk from large plastic bottles, etc., there's none of this dirty business involving the ground, seeds, watering cans, cows, or any of that. Some prefer to order online so the grocery store step isn't really necessary either.
But if you must, since what is sought here is a university level learning experience, not necessarily a fridge kept full of food, how about setting up a communal farm? Or whatever we call this, it would officially be a residential lot where it is required for those who wish to pass through the University Annex Gardening Program to live possibly in an ad hoc dormitory for a sim week or two and thus be able to garden properly and build the necessary skills while at "home." When finished, they can go back to wherever they were living before. I guess it doesn't necessarily have to be in the homeworld to work, although the constant trips back and forth might be too disruptive to the rest of this storyline.
No good either?
Must include the disclaimer that I actually have no idea what I am talking about as in my real life neighborhood food comes from grocery stores, milk from large plastic bottles, etc., there's none of this dirty business involving the ground, seeds, watering cans, cows, or any of that. Some prefer to order online so the grocery store step isn't really necessary either.
But if you must, since what is sought here is a university level learning experience, not necessarily a fridge kept full of food, how about setting up a communal farm? Or whatever we call this, it would officially be a residential lot where it is required for those who wish to pass through the University Annex Gardening Program to live possibly in an ad hoc dormitory for a sim week or two and thus be able to garden properly and build the necessary skills while at "home." When finished, they can go back to wherever they were living before. I guess it doesn't necessarily have to be in the homeworld to work, although the constant trips back and forth might be too disruptive to the rest of this storyline.
No good either?
- Sara_Darkees
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Gardening on Community Lots
Sometimes, very rarely, in a community garden we can find a very nice harvest. I'm looking for it to plant in my garden. This is a really good start. By the way, I was always striked that we also can do it in other sim's gardens. And about the garden as an integral part of the university... I'd just imagine that the university can't provide everything and students have to solve some difficulties themselves. Although the idea of a temporary housing with a garden is quite good, but I'd use flower pots to save space.
- igazor
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Gardening on Community Lots
Actually I was thinking of (but forgot to mention) the greenhouse so that the program I described could operate year round, but sure flower pots, soil rugs in a huge series of basements, whatever works.
Edit: I liked my idea of the communal farm though because it could also be an attraction for city dwellers and younger sims on weekends or something -- tractor rides, a chance for them to meet some farm animals, maybe a produce market, apple and/or pumpkin picking, that kind of thing?
Edit: I liked my idea of the communal farm though because it could also be an attraction for city dwellers and younger sims on weekends or something -- tractor rides, a chance for them to meet some farm animals, maybe a produce market, apple and/or pumpkin picking, that kind of thing?
- sittingbear
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- Chain_Reaction
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Gardening on Community Lots
If only there were a modder around here somewhere...KittyTheSnowCat wrote: ↑February 14th, 2019, 2:10 pmI would also love a script modded on off switch on a per lot basis for the gardening features like weeds and plant decay. This way i could enable it, when I play families in my rotation who should look after the plants, like anyone studying biology at university. And disable it when I am playing other families.
It does unlock the ability for you to plant on community lots but not to weed and water them..InsanityPrelude wrote: ↑February 14th, 2019, 6:25 pmI think Tempest has community lot gardening as an option? IDK, I don't use it.
- littlelambsy
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Gardening on Community Lots
Thanks Chain,