95mmaa post_id=69442 time=1570918489 user_id=19578 wrote:
I stumbled on something as I was playing and checking SP castes on certain Sims. If the Active and Non-Active Family Castes are supposed to automatically change/update upon switching households (I'm playing a TS2 style aging system), should a Non-Active sim still hold the Active Family Caste? I have come to notice this on some of my playable Sims who were inactive during my last game-play session. Should I remove the Active Family Caste myself from playable Non-Active Sims? I quit without saving just in case.
If you already have or are going to continue adding and removing what are defined to be Automatic castes like Active and Not Active to sims manually as if they were Manual castes, then I am afraid you will continue to get random, unpredictable results. Automatic castes are not meant to have sims added or removed from them by the player, they are meant to be...automatic. I think what you are seeing is a delay in the caste membership information being displayed to us, the player, when play situations change. This is normal and it doesn't necessarily mean that the sims in question are still part of the Active caste (provided again that the player didn't add them at some point) just because they still appear that way for a difficult to define amount of game clock time to us.
95mmaa post_id=69442 time=1570918489 user_id=19578 wrote:
Also, I'm not sure if this is related but the Active Family Caste Priority is set to 0, which I believe is the default setting, while I have changed the Non-Active Caste Priority to 10, similar to Option Two. Should I change it to 5 like under Option One?
Priority does not dictate caste membership. When sims belong to two or more different castes, and I mean really belong to two different castes and not just appear to because of delays in the caste membership information showing up properly in-game, and those two or more castes have different conflicting settings associated with them, then on a setting by setting basis in each case the one with higher priority "wins" the race and overwrites the others but only for the setting under consideration. Think of multiple caste membership as being overlays onto the sims. The overlays are all applied regardless of Priority, but the ones with the higher Priority are applied "later" so that any settings they carry that already impact the sims overwrite the lower Priority ones.
Suppose for example you have Males set to age and the Male caste has a Priority of 1. You have Vampires set to not age, and the Vampire caste has a Priority of 2. And finally you have Elders set to age, and the Elder caste has a Priority of 3. The result will be:
Males will age
Male vampires will not age
Elder male vampires will age
The other things that the male and Vampire castes may do are not affected by the Elder caste having a higher Priority unless the Elder caste also explicitly impacts those settings.
There is no difference in a caste Priority setting of 10 vs. 5 unless there are other castes with Priority settings in between those values (6 through 9). Note that if two or more different castes apply to a sim but have the same Priority as each other, then on a setting by setting basis the results will be random. That's why players whose castes are all of Priority 0, for example, don't necessarily get the results they are after when multiple castes carrying conflicting settings apply to the same sims.
95mmaa post_id=69442 time=1570918489 user_id=19578 wrote:
The reason why I was checking was that I sometimes turn aging off using the Game Options, and when I enabled the option again after I no longer need it to be disabled, I have to use Debug Enabler on City Hall or a PC to enable 'Aging for All' properly as the age bars for the Active Family are stuck on 'Never'. Only problem is that, sometimes, the next household I switch to still has 'Never' on their age bars... I'm concerned as to why this happens...?
This is the same effect as with the caste membership apparent issue. It can take a while in game clock time for the sims' information tab to update for display properly when things change, it is not instant. So if a sim who should be aging by way of your Game Option and caste or other settings still shows as Aging Up: Never and there is no age progress bar, the game is most likely lying to you but only temporarily.