How do I change the Risky WooHoo success percentage?

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ButterSandwich
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How do I change the Risky WooHoo success percentage?

Post by ButterSandwich » January 1st, 2019, 5:32 am

I can't for the life of me figure out how to change the Risky WooHoo percent chance from 10%. There's no option in game to change it but when I open up Woohooer with s3pe, I can see a "Risky WooHoo Conception Rate" type of option under "Strings English" where it says to set a number for the percentage chance (and it says setting it to 0 will disable it).

Any idea why it's not showing in-game? I have the latest WooHooer installed but none of the Modules. Do I need one of them to change it or something?

Thanks!

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Sarah_Sims
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How do I change the Risky WooHoo success percentage?

Post by Sarah_Sims » January 1st, 2019, 6:48 am

You may be missing the option in-game because it's under the "Species: Human" sub-menu. The full path should be as follows:-

City Hall/Any computer / NRaas / Woohooer / Risky / Species:Human / Risky Baby Success Rate

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igazor
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How do I change the Risky WooHoo success percentage?

Post by igazor » January 1st, 2019, 6:57 am

What Sarah_Sims said. No add-on modules are required. If you are using this site's Interactions page to find these commands, it has only just come to our attention that the Woohooer page is incomplete. We'll get that fixed up, but in the short term the ones from our old site still available through The Wayback Machine show the entire set of Interactions and their descriptions.
https://web.archive.org/web/20180128015 ... ooer-Risky

It is also possible, in case you weren't aware, to combine Risky and regular woohoo into one with an option under NRaas > Woohooer > Woohoo. Then all regular woohoos carry a risk of conception. Or no risk if the chance is set to 0 and in that case only Try For Babies can lead to conception.

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