The site doesn't display Mod descriptions correctly

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permanentlydamp
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The site doesn't display Mod descriptions correctly

Post by permanentlydamp » December 20th, 2018, 1:09 pm

There are a few smaller mods that I've been hunting down, namely within Story Progression, but I don't have a full understanding of what they do because the description of the mod under the title only contains cut-off sentences. Like, here's what I see for Relationship Story Progression:
This module contains the expanded relationship scenarios for use with This is a scripting module for
Same with Population:
This module contains the expanded population control scenarios for use with This is a scripting module for

A lot of other mods appear this way as well. Is this a common problem? Maybe it's my browser? I'd be fine with it if I could find expanded information elsewhere about the mods I'm looking for but I'm not seeing anything. I'd love to know what the expanded scenarios are.

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igazor
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The site doesn't display Mod descriptions correctly

Post by igazor » December 20th, 2018, 1:22 pm

We are aware of that and no, afraid it's not your browser. We haven't been on this site for very long since the going out of business of Wikispaces, our former hosts, and the mod description fields were damaged during the crossover. We cannot currently edit them either, but this is being looked into.

For proper mod descriptions, each of the major mods has an FAQ page available, and if they have any player-interaction commands associated with them then they will have a master Interactions page that lists them all. For the add-on modules like SP Relationship and Population, for example, you could pull up the master Interactions page for SP (yes, it is huge!) and see which options will show only when the modules are in place as they are so noted, perhaps by doing a ctrl+F to find the text for each one you are interested in on that page. I know that seems a bit awkward, but there never were fully developed description pages for the add-on modules even prior. MC and its modules are the same, as is Woohooer.

Again for SP in particular, in case this helps, the six "regular" add-ons that can be investigated this way are SP Extra, Career, Skill, Population, Money, and Relationship. Most of the others like Lover, Meanies, Loons, etc. are personality modules that add clans, clan leaders, and associated scenarios to the worlds when they are used, all affecting the inactive population only (not your actively played sims) and these have their own Interactions pages.

And perhaps this helps as well?
StoryProgression-FAQ

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