Liking gate isn't making any sense?

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mctosh
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Liking gate isn't making any sense?

Post by mctosh » November 8th, 2018, 1:32 pm

So I turned liking gate for user directed on, and under romance I have the liking gate to 20, and under woohoo again I have it to 20.

(some) Romance options are there.. but woohoo isn't? 

So I put woohoo liking gate to zero. Still no woohoo option
So I put romance option to zero. Still no woohoo option

So I turned liking gate for user directed off.. woohoo is there. I turn it back on and set liking gate for both romance & woohoo to -100.... still no woohoo option

My relationship score with the other sim by the way is 60

How does this liking gate work?? I put debugging on, and the options are there greyed out saying "liking gate fail".. how? at -100??

First time I've tweaked these. I want it to be sort-of realistic, where a night of chatting up and fun could lead to woohoo, but not have the option right there at the start if you get me. But it's just not showing up at all, regardless of liking gate values

Best Answer by igazor » November 8th, 2018, 2:18 pm
Not sure here, but it's possible that some time must pass after changing (as opposed to removing) the Liking Gate before Woohooer reacts accordingly.

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igazor
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Liking gate isn't making any sense?

Post by igazor » November 8th, 2018, 2:18 pm

Not sure here, but it's possible that some time must pass after changing (as opposed to removing) the Liking Gate before Woohooer reacts accordingly.

mctosh
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Liking gate isn't making any sense?

Post by mctosh » November 8th, 2018, 3:06 pm

Hey Igazor fancy seeing you here ;)

thanks for reply :)

Hmm good idea, I'll boot the game back in a bit and to test gonna set liking gates for romance & woohoo to -100 and let some time pass.

Then I can keep increasing the liking gate as I play until I get the values I want.

Do you use the liking gate for user directed? What are your liking gate values?

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Liking gate isn't making any sense?

Post by igazor » November 8th, 2018, 4:50 pm

Yes, what a surprise! :)

Am not anywhere near my game right now, but believe I have that one set for 40 and True for User Directed. I've had to adjust for some worlds though, in some it seems sims need a bit more encouragement while in others they need less.

mctosh
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Liking gate isn't making any sense?

Post by mctosh » November 9th, 2018, 6:16 am

hey igazor, just to let you know you were right, after a while it solved its self. 

now i'm gonna play with the liking gates til i find a nice balance i like. 
right now i'm trying:

SP:
marriage: 90
partnership: 50

WH:
romance: 30
woohoo: 20

because i want casual sims to be able to get their reward but don't want it so easy that uncasual sims accidentally get all casual. and likewise i don't want marriages and partnerships popping up after a couple of chats and a quick flirt, i want long meaningful relationships with a close historical bond.

  in SP I've also lowered base chance of affair to '2'. I've also lowered all the base chances of romance/woohoo options being chosen ('7' & '8' respectively).

I'll tweak as I play and find something a little hard or a little easy til it's perfect :)

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Liking gate isn't making any sense?

Post by mctosh » November 9th, 2018, 10:10 am

Something isn't working right here. We're married, yet it's such hard work to get to woohoo, even though we're married. Why? Where have I gone wrong in these settings  above liking gates?:

Image

mctosh
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Liking gate isn't making any sense?

Post by mctosh » November 9th, 2018, 10:11 am

I can't get the image to show?
https://i.postimg.cc/mDctWZKP/image.png

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Liking gate isn't making any sense?

Post by mctosh » November 9th, 2018, 10:40 am

Sorry for triple post it won't let me edit.
I figured out the problem, it's 'trait scoring' which i don't understand. When debugging under romance actions it says 'liking gate fail' but it isn't, as i turned liking gate off and it's still greyed out. I turned off trait scoring for user directed and now woohoo/try for a baby is showing on the bed. But I turn it back on and again greyed out. 

Why is trait scoring affecting married sims so much? 

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Liking gate isn't making any sense?

Post by igazor » November 9th, 2018, 10:56 am

With trait scoring on (and then again off), what kinds of attraction scores do you get on these two sims when running a Scan Room on them when they are both in the same room? Just because they are married doesn't necessarily mean they are highly attracted to each other or will always be interested in woohooing.

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Liking gate isn't making any sense?

Post by mctosh » November 9th, 2018, 11:03 am

igazor wrote:
November 9th, 2018, 10:56 am
With trait scoring on (and then again off), what kinds of attraction scores do you get on these two sims when running a Scan Room on them when they are both in the same room? Just because they are married doesn't necessarily mean they are highly attracted to each other or will always be interested in woohooing.
Hey thanks for reply man.

it says his name then her name below on both windows that pop up, but one is like 233 and the other was something like 160 something? 
But in rship window they both have full bars.

I spent hours (in-game hours) testing by using nothing but romance options, but even after hours of flirt, kiss, hold hands, flirt again, massage, makeout.. etc over and over again the woohoo/try for a baby options stayed greyed out. Is it supposed to be that hard work? what's determinating the trait scoring for user-directed? sorry for being annoying with these, just wanting to try new stuff and add more depth to my new game :)

Oh in the top left it was 'he thinks she's being extremely irresistable'

 

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