DebugEnabler DebugEnabler Script Error

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sweetcheeks42
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Joined: September 20th, 2015, 6:00 pm

DebugEnabler Script Error

Post by sweetcheeks42 » September 21st, 2015, 1:58 pm

My game crashes after I use the DebugEnabler to clear unwanted bills in my Sims inventory.

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J4Ks
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Post by J4Ks » September 21st, 2015, 2:06 pm

Hi there and welcome to NRaas,

First off the thing about DebugEnabler:
DE reveals the game developer's (EA) cheats command, that's the only involvement NRaas has over DebugEnabler. If anything goes wrong while you use DE's available interactions that makes your game goes *boom* or the effects are not something you want and aren't able to restore it, there is nothing we NRaas can do about, although we try to with other methods within our reach.

This is also mentioned on the mods info page and other connected pages of DebugEnabler mod with similar words.

Second, you should not delete bills even if they are unwanted, they are core related for you Sims to handle them. The bills have a timer on them for it to be payed or if not a repo man/woman will be send to collect some goodies in your home.
Deleting it would make this system bugged, so no wonder why your game crashed.

The other ScriptError in your zip file was concerning the MC mod, where you command on a Stray to Go Home. Since strays don't have a physical home within the game, you better off using Reset on that Sim.

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