Homeworld University Homeworld university: Dropouts' unemployment notifications

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MissPatTS3
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Homeworld university: Dropouts' unemployment notifications

Post by MissPatTS3 » September 2nd, 2018, 4:48 pm

Hello everyone - I have a quick question. I have installed a homeworld university in Bridgeport and I use MC to manually enroll both townies and active sims in the various majors available. I always do this:

- first, I enroll them to get 36 credits over 2 terms (2 sim weeks)
- finally, I enroll them to get the remaining 12 credits over 1 term (1 sim week)

When the students reach the end of their 2nd term, the story progression automatically drops them out of university (out of their "university student" career).

In most cases, the story progression also assigns them a new career, and I leverage the notification of that new career assignment as a reminder that I must re-enroll that specific sim in his/her last university term.

However, there are times when the story progression will simply leave my university dropout student unemployed. It will not attempt to give him/her a new job at all, even though I do not have the "Unemployed" module installed and didn't set my mods to disallow townies to be randomly recruited.

I find out about these unemployed sims accidentally, when perusing their relatives' genealogy trees. It's ok, but it got me wondering if there is a better way to go about it using mods.

Are there mods to install / settings to tweak, to be notified when certain sims become unemployed? Maybe I could target the notifications of those specific sims via a custom "University Dropout Potential" caste creation?

Any insight is appreciated :)

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igazor
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Post by igazor » September 2nd, 2018, 5:18 pm

Hmm. I don't play homeworld unis myself but this is an interesting question. How quickly SP is going to assign careers to sims who have just become unemployed is going to depend on where exactly its Careers Manager is in its cycle at the time this happens. In many cases, as you have seen, this doesn't happen right away. The Careers mod Unemployed module is not relevant, that's a custom (non)career that has to be given to sims manually, they aren't going to pick it up on their own and it's not the same thing as actually having no job.

The part I don't understand, indulge me if you could, but don't the Uni terms all start and end on the same days of the week? So is this not something you can just check on every Saturday (or whatever the day is when the term formally finishes) or is it the case that they are really all starting and finishing up on different days each term?

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Post by MissPatTS3 » September 2nd, 2018, 5:56 pm

1) "How quickly SP is going to assign careers to sims who have just become unemployed is going to depend on where exactly its Careers Manager is in its cycle at the time this happens". Great insight! I had not thought about that. The rapid succession of notifications makes it feel so realistic that I tend to forget notifications are based on an invisible mod cycle.

2) "The Careers mod Unemployed module is not relevant [...]" Thanks for clarifying, that's what I thought but couldn't say for sure.

3) More than happy to indulge you... :)

"don't the Uni terms all start and end on the same days of the week?" Here is how it works in my game:

- if my teen A ages up to Young Adult on Sunday when I assign her a major, then she will start university on Tuesday week 1 and drop out 2 weeks later, on Tuesday of week 3
- if my teen B ages up to Young Adult on Tuesday when I assign him a major, then he will start university on Thursday week 1 and drop out 2 weeks later, on Thursday of week 3

Because the story progression just gives them either a) the usual day off prior to stating their university career or b) the week-end days off if I enroll them on Fridays.

Theory: given that Fridays are University official exam days, I suspect that enrolling sims to university for their first term ever on a Wednesday doesn't truly make them start their term until the following Monday since they virtually have zero credits to legitimate their presence at exams on Friday. They probably get a "this is not the beginning of your schedule yet" type message from the game on that Friday, even though their career tab shows they are enrolled at the homeworld university. I didn't verify that assumption yet though.

So yes, as you mentioned, it is "the case that they are really all starting and finishing up on different days each term". And with 20-40 students enrolled anytime, it gets complicated to keep track of their individual terms cycles, hence why I'm looking for a notification-based solution, that fires up a message only in the case that university dropouts remain unemployed for longer than 2-3 sim days.

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Post by igazor » September 2nd, 2018, 6:07 pm

Thanks for the indulgence, even though I somehow managed to mangle the spelling of the word. Perhaps we had better wait for those more experienced with Homeworld Unis to comment on how they manage the potentially differing academic cycles. :)

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Post by MissPatTS3 » September 2nd, 2018, 8:14 pm

Sounds good to me!

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