Traveler: Do we need to copy other world files in the main save game?

The only mod stopping your Sims from traveling to the abyss. Did you end up there anyway? We'll try to help.
Post Reply
himawara
Reactions:
Posts: 105
Joined: March 11th, 2012, 7:00 pm

Traveler: Do we need to copy other world files in the main save game?

Post by himawara » March 12th, 2018, 3:29 pm

Hi,

Sorry, I have another traveler question.

Starting situation:
I have several worlds installed and for every world a save game outside of my main save file. When I travel from my main save game to a different world, what does the travel system do? Does it use the existing save game for this world or does it just open the world like it is straight after it's installation?

Or do I have to copy the .nhd files of the different worlds into my main save game?

I'm asking this because I had several problems with my main save when copying other world files into it.

Thanks for any help. :)

User avatar
TreyNutz
Reactions:
Posts: 1105
Joined: February 22nd, 2014, 6:00 pm
Answers: 5

Post by TreyNutz » March 12th, 2018, 3:43 pm

If there is no .nhd file in the save folder then Traveler should create a brand new instance of that world in your main save folder and use that file. If you copy the world's .nhd file from another existing save to your main save folder before traveling then Traveler should use that file instead of creating a brand new one. Traveler does not use or copy existing .nhd files from other save folders itself (you have to copy them over yourself).

User avatar
igazor
Organizer
Reactions:
Posts: 17139
Joined: April 8th, 2013, 6:00 pm
Answers: 206
Location: Everyone should strive to find their inner platypus.

Post by igazor » March 12th, 2018, 3:54 pm

I will add to the above if I may, once you do allow Traveler to spawn a new instance of the nhd for the foreign world in a particular game it would be a really bad idea to then subsequently copy the nhd from another save into it without reverting to a save from before this happened first. The TravelDB file will not understand that the foreign world has suddenly changed from one existing one to another and will try to maintain links to sims by ID number that will then correspond to totally different sims in the copied over world with the result being family trees all mixed up, animals potentially appearing on human families and vice versa, etc.

himawara
Reactions:
Posts: 105
Joined: March 11th, 2012, 7:00 pm

Post by himawara » March 13th, 2018, 1:05 pm

Thank you both for your help. :)

Post Reply