Retuner: Make sims visit community lots

No one knows everything this mod can do. Did you know you can tune the size of your sims nostrils with this mod? I'm kidding.
Post Reply
User avatar
ladybarefeet
Reactions:
Posts: 823
Joined: January 26th, 2014, 6:00 pm

Retuner: Make sims visit community lots

Post by ladybarefeet » December 24th, 2017, 4:47 pm

I saw a setting once for setting the chance a sim will leave the current lot & go visit a community lot, even if its active household. I cant find that now. Isn't it retuner who handles this kind of thing? If its elsewhere, please stop me now because I am losing sanity insisting that it is in there.

User avatar
igazor
Organizer
Reactions:
Posts: 17135
Joined: April 8th, 2013, 6:00 pm
Answers: 206
Location: Everyone should strive to find their inner platypus.

Post by igazor » December 24th, 2017, 6:50 pm

There may well be something reachable in Retuner for that, but I've never heard of it before. I believe what you are trying to remember is a function of StoryProgression.

On City Hall or an in-game computer, NRaas > SP > General Options > Options:Sims > Push Actives to Visit Lots > (default is 0, set percentage to something higher).
(SP Extra add-on module required)

User avatar
ladybarefeet
Reactions:
Posts: 823
Joined: January 26th, 2014, 6:00 pm

Post by ladybarefeet » December 25th, 2017, 1:50 am

I betcha thats it! We are so blessed with so many mods to help us manipulate this game that I have gotten their functions comingled. Great first world problem to have!

Post Reply