GoHere Test
- Chain_Reaction
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- Luvtehgeeks
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- Chain_Reaction
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- Joined: December 30th, 2011, 6:00 pm
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- Chain_Reaction
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I'm just trying out the new test version of Gohere, and so far it's working great. Thank you, Chain! Sims are everywhere The town is bustling with sims going to community lots they never went before, exactly what I wanted to see again! In fact, sims are being pushed to so many places that a few were on their way to the middle of the ocean to protest lol. That caused a lot of lag. I know thats nothing to do with the current GoHere, since my sims were stuck at home with the previous GoHere for so long, this one has obviously released whatever blockage there was, so now they're free to venture. And this is without Shimrods Townies About Town mod! So all I need to do now is install a mod to get rid of the UL Protests (I've seen one at MTS), for that is what is pushing sims out to sea. Oh, and disable Boat Routing in GoHere, there was lots of boats with sims in them sailing out lol. I completely forgot there were two different protests available. The base game protests at the City Hall are fine.
Door Lock options are working good, I like the addition of not having to delete the door when changing the open/close times. I don't see any tooltips at the doors. I can't remember if there was an issue with those?
Door Lock options are working good, I like the addition of not having to delete the door when changing the open/close times. I don't see any tooltips at the doors. I can't remember if there was an issue with those?
- igazor
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I was one of the holdouts claiming that the previous versions of GoHere were not impeding my inactive sims townwide to venture out onto the community lots. I was wrong, just put the new 44h version (not this one, the one one the formal testing page) in Al Simhara where I happen to be playing and I saw the difference right away. It's not that there were NO sims out and about on the town before, Al Simhara playing the way it does tends to push inactives around to the tombs for no apparent reason other than to generate mystery, intrigue, and random sim traffic, but now there are certainly more of them on the community lots I've since placed in town as well. Can't wait to see how this plays in my sims' homeworlds when they return.
@igazor, I was wondering about that, that you didn't notice the sims not going out. That's why I didn't think it was the mod but my game - until I read other people talk about it after installing GoHere. The only places my sims visited were the rabbitholes, The City Hall and the Grocery store especially; they just congregated outside the door for about half an hour and then stood round the rabbithole rug when they finally did walk in. Then I installed a mod from Naughty Sims Asylum to stop sims from visiting rabbitholes and that was it - the sims didn't go anywhere except school and work lol. I really missed sims hanging out at the park or reading skill books at the library. Now they're doing it again! Such joy
What a wonderful difference with this new version of GoHere. Again, thank you Chain.
For those of you who might have missed Chain's post further up: The file in the OP has been updated. if you want the latest version of 44h download the file from the <a href="http://nraas.wikispaces.com/Update+Hist ... ng">Update History Testing Page</a>.
For those of you who might have missed Chain's post further up: The file in the OP has been updated. if you want the latest version of 44h download the file from the <a href="http://nraas.wikispaces.com/Update+Hist ... ng">Update History Testing Page</a>.