GoHere Script Errors Upload

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brappl
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GoHere Script Errors Upload

Post by brappl » August 3rd, 2017, 8:44 am

I am not having any problems playing this world but GoHere isn't happy with something. I just uploaded 2 examples (of several) files generated by GoHere. I can not figure out why the reference to mini-sims is with MC. Would someone take a look and advise please?
Thank you!!

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Post by brappl » August 3rd, 2017, 11:31 am

Not sure this is all related but I forgot to add the MC errors. I can not figure out what the problem is/was with my imports/exports. Everything "looks" okay. Thanks again.

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Post by igazor » August 3rd, 2017, 11:38 am

Morning, brappl. Looks to me like MC imports/exports and GoHere's door filters are still broken because of the NRaas Chemistry infused version of MC. We know this is a temporary condition at best. Are you still on MC 134a or did you revert to 134?

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Post by brappl » August 3rd, 2017, 11:47 am

Ahhh...I thought about Chemistry but had removed it until more testing is needed. Is that what caused referral to Mini-Sims (Down Cupcake)? lol. I am still on 134a. Do you think I'd be better off reverting back until we do more testing?
Thank you very much igazor and good morning to you .. well for another 10 minutes anyway ;)

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Post by igazor » August 3rd, 2017, 12:22 pm

Cupcake and I did frown at those, but we're not sure the logs are really referencing Mini-Sims there. Chain will have to tell us what those log entries mean and the best way to proceed with MC post-Chemistry testing. I'm still testing myself so haven't removed the mod or any of the new beta versions of the others yet.

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Post by brappl » August 3rd, 2017, 1:48 pm

Thanks again igazor. I am putting Chemistry back in to see what pops up. While it was in I never saw these script errors...just a few other Chemistry issues that were not game breaking.

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Post by Chain_Reaction » August 3rd, 2017, 4:31 pm

The MC import errors are as I addressed in the other thread. I'd recommend not exporting/importing into that mod.

The GoHere errors are due to the MC code mismatch. It's just the loadup routine failing, it can be ignored for now. Tagger will start having fits if you revert to 134.

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Post by igazor » August 3rd, 2017, 6:29 pm

Glad I didn't recommend reverting to 134 then, I was wondering why it was no longer available for download for when we finished testing. That certainly answers that question!

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Post by brappl » August 4th, 2017, 9:16 am

@Chain - Thank you. And sorry, I forgot you addressed in another thread. I don't know if this is of any value to you but I'm not seeing these errors on every game load or in every household. If you think this is something you want me to look into further let me know. Thanks again.

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