Chatterbox Chemistry Performance Testing

Tell me what you went and broke with the latest and greatest.
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Chain_Reaction
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Post by Chain_Reaction » November 7th, 2017, 3:44 pm

That goes for special outfits and supernatural outfits too which in that case was intended because those function different. The mod might explode on a transformed werewolf. I've never tried it. 😄

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Chain_Reaction
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Post by Chain_Reaction » November 7th, 2017, 3:46 pm

Oh and the sim/plumbots likely also cause interesting results. Summary: regular Sims for now.

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brappl
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Post by brappl » November 7th, 2017, 5:00 pm

I'll check more and get back to you; probably tommorrow.
I have SN outfits hidden/blocked in CAS via MC as well as NL outfits. I do not play with any occults i.e. werewolfs. Would it help if I enabled all that?

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Chain_Reaction
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Post by Chain_Reaction » November 7th, 2017, 6:55 pm

Nah, it's fine. It's something I need to test myself rather than sending you guys on a wild goose chase. I'm already certain I'm going to need to do some changes to support those. No rush on getting back to me. :)

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Post by SakiraLove » November 7th, 2017, 7:11 pm

Hi Chain! I have been testing with this for the last few days and everything is great. Not getting lag and I was not able to find any with incorrect hair colors. I even edited the attraction XML and gave my sim attraction to black hair and it worked! She even commented that she liked her husbands black hair when she saw him. This is amazing!!

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Chain_Reaction
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Post by Chain_Reaction » November 7th, 2017, 7:28 pm

Well well, aren't you an overzealous tester to be editing the XML. Have fun but obviously it's just for fun, there's a ton missing from the XML and some of what is there isn't read.

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