Beds and GoHere v44e

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brappl
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Beds and GoHere v44e

Post by brappl » October 19th, 2016, 2:42 pm

A little background: A few days ago I had a problem where sims could not travel with the test version 44f and removing that and installing 44e resolved that. I also went back to the stable version of MC 133 as that was updated to accommodate GoHere 44f.

New Problem:
This is happening in 5 of my worlds I tested among multiple families in each town completely reloading the game each time:
Sims will not go to their beds to sleep unless I teleport them into the room first. Note: There are no routing issues and script errors are not generated.

What I have tried for each tested:
Resetting the lot - resetting beds - switching out beds - resetting the entire town.

What Worked:
I removed GoHere Test Version 44e cleared the cache and tried a few households in game without any versions of GoHere and the problem went away.

Next I tried installing the stable version 43 GoHere: No problems except the only sims available via the lock system is the immediate family rather than having all the relatives and friends also available as prior which I believe is to be expected from downgrading the mod.

I have not installed any new or updates for mods. I am by no means blaming GoHere. I have changed some of my NRaas settings in a few of my installed mods. Is it possible that I've adjusted a setting or tuning that could have impacted GoHere?

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igazor
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Post by igazor » October 19th, 2016, 3:00 pm

Hey, brappl. Pending the "real answer" from Chain, I bet the issue is that the bedroom doors now have locking information associated with them that GoHere 44e cannot interpret properly. I also suspect the solution is to return to 44f and MC 134 except only for when it's time to travel, unless you are getting the Tagger related general loadup failure that another player reported (sounds like not).

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brappl
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Post by brappl » October 19th, 2016, 3:12 pm

I think you have something there. Thanks igazor. I thought that deleting the World & Script cache files would remove that sort of thing but seem to recall Chain saying something about replacing doors. And you are correct, I'm not having any Tagger related issues--knock on wood - *knocking on my head actually*.

KittyTheSnowCat
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Post by KittyTheSnowCat » October 19th, 2016, 3:24 pm

had the same problem with 44e(but did not really notice it, thought my game was being laggy and i only was on 44e very shortly) I am on 44f and the problem is gone.

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brappl
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Post by brappl » October 19th, 2016, 3:33 pm

I had no problems with Beds using 44f and MC 134. If you have a problem traveling as I did previously you might need to go back to 44e and MC 133.

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Chain_Reaction
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Post by Chain_Reaction » October 21st, 2016, 9:52 am

Unfortunately I'm unable to support older versions. The code in that state has been modified for newer versions and I don't keep older source code. I'll have the travel issue fixed shortly.

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brappl
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Post by brappl » October 21st, 2016, 1:12 pm

Okeydokie Chain. There's always ways around these things. Thanks for your reply and the new updates :)

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brappl
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Post by brappl » October 21st, 2016, 2:30 pm

OH WOW .. Chain your latest updates in testing are awesome. Beds are working and the earlier problem with Traveling has been resolved. And as I mentioned in another thread the GoHere updates work. You are awesome. Thank you very much.

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