Affairs with SP and Woohooer

🔥🔥🔥👅👅👅👀👀👀‼‼ Enough said.
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namaradus
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Post by namaradus » April 27th, 2016, 12:55 pm

Yeah I am I tried setting up castes like those 2 before and ended up with script errors out the wazoo

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namaradus
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Post by namaradus » April 27th, 2016, 1:02 pm

Not to mention the settings alone make the 2 castes opposing it's like having a sim if you use the personalities be the Leader of both the Pack and Hound or any other clan/caste that opposes each other it won't go very well

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brappl
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Post by brappl » April 27th, 2016, 1:35 pm

I've always understood that is what the Caste priority is for. There are filters within the cases to allow or disallow other castes, ie. Friendship, Romance, Flirting. If those filters are set correctly there are no issues or opposing actions among the castes.

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namaradus
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Post by namaradus » April 27th, 2016, 1:42 pm

I'm going from my own experience with it and I did make those 2 types of castes before and yes I used caste priority and had problems pop up until I used trait deny with one of them

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brappl
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Post by brappl » April 27th, 2016, 2:05 pm

@namaradus.. oh, that's fine not doubting you at all. But where you are going from your own experience that may or may not be the way Candyd85 needs to go. So not to confuse the OP question it's really best to follow the standard mod settings protocol and if that proves not to work and is an exception to the rule then it's time to explore alternative work arounds.

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brappl
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Post by brappl » April 27th, 2016, 2:18 pm

@Candyd85 - I'm not in game atm and not sure there are settings in Retuner for that. I'll check when I go in game or perhaps someone will have an answer for you before I do. You could take a look by clicking on City Hall or a Computer>NRaas>Retuner>Settings>General>Social Interacitons>
Are you still looking for an answer to your comment to Kimlupai:
"But if I change settings the same way, is there also a way I can prevent sims from constantly flirting autonomously with dozens of other sims ? Because if I can both use your settings and set autonomous "flirt" to a more reasonable frequency (more concretely, I'd like to assign autonomous friendly interactions higher priority than flirty interactions in general, except for flirty sims), this is what I'd really like to do." I've got many castes but not sure the way I am set up is what you really need. *looking around for J4Ks*

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kimlupai
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Post by kimlupai » April 27th, 2016, 3:06 pm

I am certainly no expert and I bow to the expertise of others, but as I understand it, woohooer controls autonomous flirting so if you have the settings I've described "faithful" sims shouldn't initiate or accept flirts while "flirty" sims would initiate and accept more flirts. This is the behaviour that I have seen in my game but everyone's game behaves differently depending on set up, 3rd party mods in game etc etc. As an example, with the settings I've described I've never had any problems or script errors, but namaradus has. Same settings, different results in different games. My suggestion would be to try the different suggestions in a test game and see what works or doesn't work for you.

As for assigning autonomous friendly actions higher priority than flirty interactions in general I'm afraid I wouldn't know how to do that. As a complete guess, perhaps slowing the romance cycle in SP would help? In general options > Options: Flirt > Speed, making that higher than the default 300? I've never tried this and I'm probably on completely the wrong track, I just wondered if perhaps SP is pushing inactives to flirt so maybe slowing that down would help?

MoMoll
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Post by MoMoll » April 27th, 2016, 3:41 pm

In my "Coven" caste, I have the flirt liaison and adultery chances at zero. The sims in this caste do not flirt or approach others even if they are flirty, etc.
They only flirt with those in the same caste.

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