Game freeze and don't save

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Reira_chan
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Game freeze and don't save

Post by Reira_chan » January 30th, 2016, 7:02 am

Hi!! I have a problem when overwatch activates. It make the game freeze for a few seconds and when i try to save the game doesn't, it stay for long time without doing nothing. The only way to save is resetting everything with master controller. Thanks for help!!! :) :) :D

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igazor
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Post by igazor » January 30th, 2016, 1:16 pm

Hi there, and welcome to NRaas (or your first post anyway). :)

As you have described it, this is not a known issue with OW. Where you say "when Overwatch activates," could you describe what that means? OW kicks in upon startup almost right away, before the game clock begins moving smoothly, and runs throughout. Do you mean here at startup or at some other point?

Also, what patch level are you playing at and which version of OW do you have? Do you also have ErrorTrap in play and are you getting any script logs from either mod when this happens or routinely at other times?
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Reira_chan
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Post by Reira_chan » January 31st, 2016, 5:42 am

Ty!!!! :D I mean that overwach make the game freeze at 3 o clock when the Alarm runs so I thing that at this point of the day there's a clean of vehicles and the other things that may the game lag. At this point game freeze for like 30 seconds/1 min and when I make save as it doesn't. I have overwach 121 version and game patch 1.67 I have also error trap but i haven't any script log when this happens.

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Post by igazor » January 31st, 2016, 6:16 am

Oh, it's the overnight run causing this then. The freeze at that time for most of us is either a few seconds or it's not even noticeable. Either it's got too much to do or something else is happening at 3am (unusual) that's getting in the way. Do you get any kind of notification from OW as to how many vehicles and other things it's cleaning up? Any OW script logs? You could try switching OW logging on to see what it's actually doing -- they say not to leave logging on for a long time, but I play with it on all the time anyway.

On City Hall or an in-game computer, NRaas > OW > Settings > Logging > True.

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Post by Reira_chan » February 1st, 2016, 5:43 am

I tried with logging but it gives me script logs regarding the vehicle cleaning and nothing more. I have a particular script error file that I tried to upload without success >_< however it contains this informations. Sorry for posting in this way :D
<?xml version="1.0" encoding="UTF-8"?>

-<NRaas.Overwatch>

<ModVersion value="121"/>

<BuildVersion value="0.2.0.209"/>

<Installed value="BaseGame, EP1, EP2, EP3, SP3, EP4, EP5, EP6, EP7, EP8, EP9, EP10, EP11"/>

<Enumerator value="18"/>

<Content> -- Messages -- Recover Missing Sims Cleanup Skill Modifiers Recalculated Skill Modifiers : Tawana Lio Recalculated Skill Modifiers : Marco Hurst Recalculated Skill Modifiers : Brenda Costello Recalculated Skill Modifiers : Erica Wolff Cleanup Concert Reset kNoShow Reset kNoShow Reset kNoShow Resetta gli Ascensori Elevators Reset: 7 Verifica Reset Cleanup Laundromat Cleanup Inventory Violet Slymer Bogus Inventory Item dropped (2) Margaret Modaster Controlla Bloccati RestartDigitalPhotos Cleanup Singed Singed Removed Jules MacDuff Singed Removed Jules MacDuff Singed Removed Jules MacDuff Singed Removed Jules MacDuff Rimuovi i veicoli abbandonati Towed Tinozza Scadente Was InInventory Recover Stranded Toddlers Turn Off Televisions Reset All Gnomes Turn Off Stereos Ripulisci Relazioni Loaded Assemblies: ArsilThrowGreatPartyFix ClassManekineko ClassTCPTest NRaasErrorTrap: Version 100 NRaasMasterController: Version 132 NRaasMasterControllerCheats: Version 132 NRaasMasterControllerIntegration: Version 132 NRaasOverwatch: Version 121 NRaasTraveler: Version 86 ScriptCore SimIFace Sims3GameplayObjects Sims3GameplaySystems Sims3Metadata Sims3StoreObjects StoreObjectsBakersStation StoreObjectsCarnivalFoodMachine StoreObjectsCarousel StoreObjectsCraftersConsignment StoreObjectsJamMakingStation StoreObjectsRollerCoaster StoreObjectsStaircaseLandingMansion StoreObjectsTeaSet StoreObjectsWhackAChicken System System.Xml UI granthesOMSP mscorlib </Content>

</NRaas.Overwatch>

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Post by igazor » February 1st, 2016, 6:10 am

Your script log uploaded, thankfully so it's readable. Looks like it cleaned up 1 vehicle, if I'm reading that part correctly. I wonder if the issue is the 7 elevators it has to reset. How did Moonlight Falls get 7 elevators? :)

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Post by Reira_chan » February 1st, 2016, 6:30 am

The 7 elevator is 'cos I added some latenight community lot. But now I have another weird script error that I'm going to upload.

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Post by igazor » February 1st, 2016, 6:49 am

That one looks scary, but is really just a routine ErrorTrap correction log. It's removing junk data not really connected to usable objects in the world you are currently playing. They tend to get a bit long after travel, in case that's relevant, because the real usable objects and sims are actually in a foreign world and the mismatched data got replicated needlessly.

The problem with OW running at 3am in a world with LN bars in buildings with elevators is that some of the bars/clubs are just closing at that hour or haven't closed yet so there could be many sims either in the elevators minding their own business or queued up to use one to go home, and they will all keep getting reset in the process. When I play Bridgeport, I shift the OW run up to 5am (although other players have selected 7am because too many other things are scheduled to happen at 5 like plants changing states). You might try that to see if it helps or if it just shifts the problem up a few hours?

On City Hall or an in-game computer, NRaas > OW > Settings > Set Alarm Hour

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Post by Reira_chan » February 2nd, 2016, 5:52 am

It seems that it works!! I'm continuing testing :D Ty for help :D

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