Search found 105 matches
- October 5th, 2023, 1:27 pm
- Forum: Chatterbox
- Topic: Seti Texture Memory
- Replies: 14
- Views: 9524
Seti Texture Memory
I doubt there is a definitive answer to that question right now. I haven't gotten any reports since that post, so I can assume that this version must be fine, otherwise I'd try to fix it or just remove the archive from public access. Test it on your game, and if something goes wrong, delete the fil...
- October 5th, 2023, 5:14 am
- Forum: Chatterbox
- Topic: Seti Texture Memory
- Replies: 14
- Views: 9524
Seti Texture Memory
Just to clear things up - is it safe to use the modified version that's provided here?
https://nraas.net/community/post91802#p91802
https://nraas.net/community/post91802#p91802
- September 27th, 2023, 7:27 am
- Forum: Chatterbox
- Topic: Seti Texture Memory
- Replies: 14
- Views: 9524
Seti Texture Memory
This guide has helped me in the past to a great deal but I know that the official Smooth Patch conflicts with MC. There is a version on this site which makes it compatible. However, the Smooth Patch has never worked for me. I don't know why, I used the compatible version and all it does is that my s...
- September 26th, 2023, 1:35 pm
- Forum: Chatterbox
- Topic: Seti Texture Memory
- Replies: 14
- Views: 9524
Seti Texture Memory
I have everything done to get my graphics card being recognized by the game and have this line of code as follows in my graphicrules file: if ($textureMemory == 0) seti textureMemory 4095 # setb textureMemorySizeOK false From my understanding we can set it to half the value of VRAM our graphics card...
- September 26th, 2023, 1:19 pm
- Forum: Chatterbox
- Topic: Reshade and graphic card
- Replies: 7
- Views: 1495
Reshade and graphic card
Thank you for all the interesting information. I bought a used Nvidia 3060 graphics card and as we already guessed it doesn't make a lot of difference when using Reshade. The game was a bit more stable but crashed at some point too. But since I haven't upgraded my card in over 6 years I'm happy to h...
- September 19th, 2023, 2:33 pm
- Forum: Chatterbox
- Topic: Reshade and graphic card
- Replies: 7
- Views: 1495
Reshade and graphic card
So this means that buying a better graphics card does not really make sense, right? Thanks for the tips. I like to keep my custom content and settings on high. SweetFX works perfectly fine for me so I don't really need Reshade. I just wondered that my graphics card was not able to handle it. @KevinL...
- September 19th, 2023, 10:06 am
- Forum: Chatterbox
- Topic: Reshade and graphic card
- Replies: 7
- Views: 1495
Reshade and graphic card
I installed Reshade to see what the hype is all about and my game crashed. The crash log analyzer said that my graphic card is the culprit. My specs are: Windows 10 64bit Processor: Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz (4 CPUs), ~3.3GHz Memory: 32768MB RAM NVIDIA GeForce GTX 1050 Ti (4GB VRAM) I ...
- September 1st, 2023, 6:07 am
- Forum: Chatterbox
- Topic: Guides for the best way to make custom inventory based stores that my Sim can *buy* from?
- Replies: 3
- Views: 779
Guides for the best way to make custom inventory based stores that my Sim can *buy* from?
I don't know if this is the best option but I use the Savvier Seller Mod from ani which is available here. I have stores set up where sims can work and buy stuff. I have her rugs and also some scripted shelfs from aroundthesims3 which work with anis mod. So I put the sellable goods on the shelves an...
- August 28th, 2023, 11:53 am
- Forum: Chatterbox
- Topic: Going to Uni World in a Traveler connected save game
- Replies: 2
- Views: 450
Going to Uni World in a Traveler connected save game
Thank you for pointing me to the thread, now my questions are answered.
I will import my SP settings but will change the progression speeds of the various settings to a very high number so that the progression will still be there but very very slow.
I will import my SP settings but will change the progression speeds of the various settings to a very high number so that the progression will still be there but very very slow.
- August 28th, 2023, 5:28 am
- Forum: Chatterbox
- Topic: Going to Uni World in a Traveler connected save game
- Replies: 2
- Views: 450
Going to Uni World in a Traveler connected save game
I have some questions before a Sim leaves for the Uni World to study. I use most of the NRAAS mods and have settings that I import into every world. Now I would send a Sim to the Uni World. In this save game there are some worlds already connected via the traveler mod. When at the Uni world is it po...