Search found 19 matches

by _JT
July 26th, 2016, 4:50 pm
Forum: Chatterbox
Topic: Vector - Can that mode be tuned using RETURNER Mode?
Replies: 8
Views: 289

I don't know about using Retuner directly, but it should be possible to use S3PE to edit the "NRaas.VectorLethal.Vectors" XML file manually by adjusting the values inside the MinDuration and MaxDuration tags.
by _JT
July 26th, 2016, 4:45 pm
Forum: StoryProgression Discussion
Topic: StoryProgression Money: Bicycle blacklist?
Replies: 1
Views: 218

StoryProgression Money: Bicycle blacklist?

<r>We have a blacklist for vehicles, but no such blacklist for bicycles and motorcycles -- yet another Hover Scooter was spawned in Sunset Valley yesterday. I do periodic culls with Overwatch, but I feel bad for the owners whose Hover Scooters are suddenly lost without compensation due to what I'm e...
by _JT
November 12th, 2014, 5:26 am
Forum: Other NRaas Mods
Topic: JT's Tempest Malfunction Postulate
Replies: 5
Views: 254

Blech, I of course mean "from the first day", no minus one. Silly Wikispaces and its lack of an edit feature... they've been around for literal years now and haven't implemented it. =P
by _JT
November 12th, 2014, 5:21 am
Forum: Other NRaas Mods
Topic: JT's Tempest Malfunction Postulate
Replies: 5
Views: 254

<r>Not that it's compellingly relevant anymore, but:<br/> <br/> 1) It's a postulate: my statistical power with a sample size of 1 is wayyy too low to move it up to a theory. <E>;-)</E><br/> <br/> 2) I figure the most plausible solution is that he made a simple fencepost error. Happens to us all! (So...
by _JT
October 27th, 2014, 6:35 pm
Forum: Other NRaas Mods
Topic: JT's Tempest Malfunction Postulate
Replies: 5
Views: 254

JT's Tempest Malfunction Postulate

<t>Just about every single post on these boards seems to be pointing to the same problem -- that on the last day of a given season, the weather temperatures suddenly change into non-legal values according to the tuning. I myself reported this shortly after Tempest was released, although twallan occa...
by _JT
October 16th, 2014, 6:27 pm
Forum: Overwatch Discussion
Topic: Fires in hidden rooms and NPC rooms
Replies: 2
Views: 349

<r>Uploaded as <URL url="https://wwww.nraas.net/community/Firefighters_Pathfinding_ScriptError_JT__10-16-2014__15-08-38__094B18DE.rar"><s>[URL=https://wwww.nraas.net/community/Firefighters_Pathfinding_ScriptError_JT__10-16-2014__15-08-38__094B18DE.rar]</s>Firefighters_Pathfinding_ScriptError_JT__10-...
by _JT
October 16th, 2014, 6:21 pm
Forum: Overwatch Discussion
Topic: Fires in hidden rooms and NPC rooms
Replies: 2
Views: 349

Fires in hidden rooms and NPC rooms

<t>One thing that just happened to me today is while playing Jericho (one of the best custom worlds out there), a StoryProgression scenario (I think) set a fire in someone's lot... but inside the NPC area. Thus, service sim firefighter after firefighter would attempt to pathfind to the location and ...
by _JT
October 9th, 2014, 11:19 pm
Forum: Woohooer Discussion
Topic: Replace Woohoo with Risky
Replies: 5
Views: 1714

<t>I always understood it that way, if it helps. Might just be worthwhile to document a bit better -- "Removes the distinction between WooHoo and Risky WooHoo by adding the Risky chance to regular WooHoo. Note: If this option is invoked, no WooHoo counts as Risky."<br/> <br/> Risky WooHoo was just a...
by _JT
October 9th, 2014, 11:13 pm
Forum: Woohooer Discussion
Topic: CyberWooHoo (Kama Simtra) plus Logic skill
Replies: 1
Views: 198

CyberWooHoo (Kama Simtra) plus Logic skill

<t>I notice that the Chance of Misunderstanding is static. Perhaps a parameter added, kCyberWoohooMisunderstandingReductionPerLogicSkillLevel (default 1), which (to be redundant) reduces the chance of misunderstanding proportional to your Logic skill? Kama Simtra skill itself is also an obvious cand...