Search found 294 matches

by Veiledstar
December 23rd, 2017, 2:15 pm
Forum: Chatterbox
Topic: Strays invited inside can't leave
Replies: 4
Views: 383

<r>I have an open front building with no door for a lot of toys, food, etc, but I didn't realize that inviting them in to a residential home (the items inside are a bit nicer than those outside in the "shelter" area) would cause the glitch with the door. For now, I will just leave that function alon...
by Veiledstar
December 22nd, 2017, 7:41 pm
Forum: Chatterbox
Topic: Strays invited inside can't leave
Replies: 4
Views: 383

Strays invited inside can't leave

<t>My sim invited several neighborhood strays to come in from the cold and now it seems that none of them can go out to enjoy the toys and beds placed outside. I click on them and the option "inside inside" comes up. I suspect that some of them snuck in when I invited one in, so the ones who snuck i...
by Veiledstar
December 15th, 2017, 8:29 pm
Forum: Chatterbox
Topic: Which mod.... same energy for every bed?
Replies: 10
Views: 3293

I'll look for the street art as soon as I'l in game unless someone beats me to it. Not in game right this moment,
by Veiledstar
December 15th, 2017, 6:13 pm
Forum: Chatterbox
Topic: Shop from store inventory?
Replies: 9
Views: 651

<r>I'm not sure if these pictures may help you at all, but this is the same mod, it's just no longer supported over at MTS, it's supported here. @chain perhaps we could add some pictures for the help they add? It seems to help explain a bit more (I can edit the page if I can add the pictures or more...
by Veiledstar
December 14th, 2017, 10:35 pm
Forum: Chatterbox
Topic: Trying to combine package files (CC) in S3PE
Replies: 10
Views: 2295

<t>Thank you! I really appreciate the explanation. I thought I had remembered something about importing and combing being preferred, but was scratching my head if this was correct or not. Thank you for clearing it up. I need all I can to prevent choking of any sort when memory is involved since my m...
by Veiledstar
December 14th, 2017, 6:49 pm
Forum: Chatterbox
Topic: Trying to combine package files (CC) in S3PE
Replies: 10
Views: 2295

I wonder if I had some bad CC causing my game to act funny. Perhaps I need to go back and check it all again before combining them.
by Veiledstar
December 14th, 2017, 6:47 pm
Forum: Chatterbox
Topic: Trying to combine package files (CC) in S3PE
Replies: 10
Views: 2295

I didn't know if importing it as a .dbc or .package mattered when importing them in order to combine them into a package. Looks like it's ok to do. Thank you!
by Veiledstar
December 14th, 2017, 12:15 pm
Forum: Chatterbox
Topic: Plumbots Remaining "Playable?"
Replies: 11
Views: 517

<t>When I go back to the future with my current household, I'll see what happens. I don't remember this happening before either with a sim that I had that was a bot builder. I think that save is on my now fried PC, other wise I'd check with that particular save, although he's a millionaire with bot ...
by Veiledstar
December 14th, 2017, 12:12 pm
Forum: Chatterbox
Topic: Trying to combine package files (CC) in S3PE
Replies: 10
Views: 2295

Trying to combine package files (CC) in S3PE

<t>Does anyone know of a decent tutorial of how to combine CC package files in S3PE? I'm trying to skip CC magic because I'm doing this on my husband's laptop that cannot really run sims 3 (technically it can run the base game for all of 30 minutes before it has an error code 12). I am running it on...
by Veiledstar
December 14th, 2017, 10:25 am
Forum: GoHere Discussion
Topic: GoHere and Food & Drinks
Replies: 10
Views: 1394

<t>I was having this issue with sims taking food and drinks up the the 3rd floor of the library where there are skill building things like chess tables and some family fun tables. Sims were setting their dirty plates everywhere on the floor. I figured out some of it had to do with the fact that it w...