Search found 391 matches
- March 23rd, 2021, 3:41 pm
- Forum: Developer Discussion
- Topic: Code Mystery: Buy Tutoring With Register
- Replies: 8
- Views: 6614
Code Mystery: Buy Tutoring With Register
This really is awesome. With so much there already, it certainly seems like it would be straightforward to add the rest of the functionality. Has anyone agreed to do this?
- March 23rd, 2021, 3:40 pm
- Forum: Developer Discussion
- Topic: Loading custom dreams and promises
- Replies: 2
- Views: 971
Loading custom dreams and promises
Sigh. Yeah, I that's the one I was working with. In theory, I should be able to infer everything I needed from it, and yet. You're not kidding about the system being a nightmare. I'm adding custom skills, and it just seems a terrible shame for them not to have wishes associated with them, but I gues...
- March 12th, 2021, 3:39 pm
- Forum: Chatterbox
- Topic: Yikes! - I've Spent $987.77 at the Sims 3 Store
- Replies: 7
- Views: 510
Yikes! - I've Spent $987.77 at the Sims 3 Store
I spent Sims 3's active life stalking the store and tracking sales. I also own most of the store at this point. I've never tracked how much I spent, and I'm not sure I want to know. OTOH, I don't play a lot of different video games, and I figure I've spent around what a video game hobbyist would spe...
- March 9th, 2021, 1:11 pm
- Forum: Developer Discussion
- Topic: Loading custom dreams and promises
- Replies: 2
- Views: 971
Loading custom dreams and promises
I have a custom skill for which I am trying to add dreams and promises. Info hasn't been that easy to find for this. I see that SkillBooter references dreams and promises, and of course I assume Dreamer gets deep into this system. I know it's a vague request, but could I possibly get to a pointer to...
- December 10th, 2020, 3:50 pm
- Forum: Chatterbox
- Topic: FINALLY!!
- Replies: 23
- Views: 1630
FINALLY!!
Not sure what you mean by this? My sims where not ghosts. If I confused you by talking about the previous pool disaster I'm sorry. That was a whole other town and game and I never did keep the outcome. LOL. I did get confused. Sounds like the same sim drowned and became a ghost twice, but not in th...
- December 10th, 2020, 3:48 pm
- Forum: Chatterbox
- Topic: Just one Recipe, thats all!
- Replies: 8
- Views: 543
Just one Recipe, thats all!
CCLoader is pretty awesome. All the code for injecting recipes, ingredients, etc. is boilerplate, and it handles all that. No reason you CAN'T do the C#, but really no reason to do it either since it's already done. But note that there DOES seem to be a Bacon and Eggs recipe in Icemunmun's mod that ...
- December 9th, 2020, 5:18 pm
- Forum: Chatterbox
- Topic: FINALLY!!
- Replies: 23
- Views: 1630
FINALLY!!
Waaaaait. A ghost can drown and make another ghost?
This does not compute.
Heck my playable ghost got hit by an asteriod and didn't die. In retrospect, playing a ghost was pretty cheaty for my legacy, but I didn't give it up.
This does not compute.
Heck my playable ghost got hit by an asteriod and didn't die. In retrospect, playing a ghost was pretty cheaty for my legacy, but I didn't give it up.
- December 9th, 2020, 3:16 pm
- Forum: Chatterbox
- Topic: FINALLY!!
- Replies: 23
- Views: 1630
FINALLY!!
I've heard of this but have never done it! It's been a while since a played a really good chess player though. I used a deathflower for the first time, though! I didn't even know my sim was carrying it. She had Green Thumb Super Green Thumb and plenty of incentive to garden autonomously. She must ha...
- December 9th, 2020, 2:21 pm
- Forum: Chatterbox
- Topic: Just one Recipe, thats all!
- Replies: 8
- Views: 543
Just one Recipe, thats all!
Hmm. I could make one if I had a decent mesh to work from. Perhaps could recolor Eggs Machiavellian? I put together a tutorial on how to make custom recipes using CCLoader. Once I got used to it, it didn't seem to hard, but when I wrote it out it looked like a lot :). https://modthesims.info/showthr...
- November 21st, 2020, 9:35 am
- Forum: Developer Discussion
- Topic: Sim Occult Type with Hybrid
- Replies: 2
- Views: 779
Sim Occult Type with Hybrid
Oh. Dur. Thanks. I was looking at IActor.currentOccultType and assuming there could be only one.
Thanks!
Thanks!