Search found 6455 matches
- March 27th, 2024, 8:04 pm
- Forum: Chatterbox
- Topic: Now That Microsoft Has Discontinued It's Support for .NET Supporting TS3.....
- Replies: 13
- Views: 6134
Now That Microsoft Has Discontinued It's Support for .NET Supporting TS3.....
I'm confused. Of course .NET 3 is still available from Microsoft. Even 2.0 is. They're all in the 3.5 download still on their website. https://dotnet.microsoft.com/en-us/download/dotnet-framework/net35-sp1 I'm not sure why you're getting that error. This is a new disk install, Steam or Origin? Have ...
- March 24th, 2024, 11:20 pm
- Forum: ErrorTrap Discussion
- Topic: Script error when reset town w master controller
- Replies: 2
- Views: 1238
Script error when reset town w master controller
Try your game without your CC installed. The source of that error is often a bad piece of it. Particularly if you know what Mortimer was wearing.
- March 20th, 2024, 5:00 pm
- Forum: Chatterbox
- Topic: Game randomly crashes to desktop after a couple sim weeks
- Replies: 2
- Views: 2027
Game randomly crashes to desktop after a couple sim weeks
The crash is in the graphics shader engine. You may be running into chip limitations. The chip you have only has 128mb of dedicated memory which is not great for the game at all, especially with multiple expansions, despite the shared memory it also has. Afraid I'm not sure why it works on a new sav...
- March 19th, 2024, 11:29 am
- Forum: Chatterbox
- Topic: Is there an NRaas mod that can fix Bonehilda rapid canceling taking babies from the cribs?
- Replies: 3
- Views: 2638
Is there an NRaas mod that can fix Bonehilda rapid canceling taking babies from the cribs?
This one is pretty rooted in the core. I've taken some swings at it with moderate success but not enough to release anything. So no, at this time nothing here fixes her.
- March 19th, 2024, 11:27 am
- Forum: Chatterbox
- Topic: Connecting / fencing lots together
- Replies: 7
- Views: 8020
Connecting / fencing lots together
Probably not. Object footprint can't extend beyond lot borders. Even if the fence was modified to have a smaller footprint then sims would walk through it. Objects placed in edit world don't rebuild world routing either as you saw.
- March 19th, 2024, 12:57 am
- Forum: Chatterbox
- Topic: Issue with two somewhat persistent game crashes
- Replies: 6
- Views: 3429
Issue with two somewhat persistent game crashes
One of those is a C++ interpreter crash which is not easy to pull off given the engine is a static binary that is shielded from any funky state the scripting might get into. You're definitely choking it for memory. I'd take the retro idea and put it out to pasture personally. This game runs fine on ...
- March 18th, 2024, 4:01 pm
- Forum: GoHere Discussion
- Topic: GoHere recorded? How to turn them off?
- Replies: 7
- Views: 4289
GoHere recorded? How to turn them off?
Just load up logs due to the sims route not persisting correctly. That particular error can be safely ignored.
- March 18th, 2024, 3:43 pm
- Forum: ErrorTrap Discussion
- Topic: New mods new errors
- Replies: 14
- Views: 7978
New mods new errors
Okay I will start a new save to test if the problems go away. What is an undefined core? The same problems in a new game. I edit the first message and added all the logs that were in my documents folder. It means a core that is not EA thus I've no idea what code was running. Did you try a new game ...
- March 18th, 2024, 12:35 pm
- Forum: ErrorTrap Discussion
- Topic: New mods new errors
- Replies: 14
- Views: 7978
New mods new errors
Yes, it is starting to look like this tiny UI mod may be a problem. That's the second user reporting bizarre errors using it. You can also try your existing save with only nraas mods to see if your crashing and such resolves. Provide any new error logs you get but no guarantee any of that is resolva...
- March 17th, 2024, 12:08 am
- Forum: Woohooer Discussion
- Topic: limited romantic social interactions with woohooer?
- Replies: 9
- Views: 4868
limited romantic social interactions with woohooer?
If you toggle this to False, does that help?1less_bean wrote: ↑March 16th, 2024, 10:44 pmScoring / Romantic Liking Gate For User Directed - True
And if not, enable debugging in Woohooer then click on a Sim and hover on a grey'd out romantic interaction. What does the tooltip say?