Search found 44 matches
- April 4th, 2019, 8:40 am
- Forum: StoryProgression Discussion
- Topic: Prevent random sims moving in to town?
- Replies: 1
- Views: 7883
Prevent random sims moving in to town?
I am currently starting an uninhabited island type of challenge (with all the lots demolished), and would like to know how I can prevent storyprogression from putting random sims in town as I need all of the empty lots to be available to the offspring of my settlers. Is this possible? Thanks!
- February 18th, 2019, 6:36 am
- Forum: MasterController Discussion
- Topic: Edit more special outfits in CAS?
- Replies: 7
- Views: 4629
Edit more special outfits in CAS?
It worked! Now she has the same top as her regular swim outfit. Thanks for the help! Screenshot!
- February 18th, 2019, 4:49 am
- Forum: MasterController Discussion
- Topic: Edit more special outfits in CAS?
- Replies: 7
- Views: 4629
Edit more special outfits in CAS?
Yes, I was using the "stylist" option by MC. It showed the first 3 outfits out of 5, and the mermaid was shown as special 5 when using MC - basic - outfit. And when I went ahead and recolored the scuba suit and saved, my mermaid was wearing a random suit on top of her tail, just like the original po...
- February 17th, 2019, 6:17 pm
- Forum: MasterController Discussion
- Topic: Edit more special outfits in CAS?
- Replies: 7
- Views: 4629
Edit more special outfits in CAS?
I actually did just that, took my mermaid to CAS while swimming, using Nraas. But it appears that she has 5 special outfits and the mermaid one is the fifth, even though she was 'wearing' it at that time. So I only got to see and edit the first three, not the mermaid one....
- February 17th, 2019, 3:35 pm
- Forum: MasterController Discussion
- Topic: Edit more special outfits in CAS?
- Replies: 7
- Views: 4629
Edit more special outfits in CAS?
Hey, I was looking for ways to change my mermaids top and I found some people saying you can use Nraas MC Stylist to change that, but I didn't get that option, and then I found this post that I will quote here: ---------------------------------------------------------------- I searched for a way to ...
- February 10th, 2019, 5:48 pm
- Forum: StoryProgression Discussion
- Topic: Mermaids are NOT homeless!
- Replies: 4
- Views: 949
Mermaids are NOT homeless!
They might be afraid I'm after their kelp and island.... (I am.)
- February 10th, 2019, 5:36 pm
- Forum: StoryProgression Discussion
- Topic: Mermaids are NOT homeless!
- Replies: 4
- Views: 949
Mermaids are NOT homeless!
Ah so it was just bad timing that when I checked they were all gone, and I should have just waited for them to return. Thx!
- February 10th, 2019, 4:29 pm
- Forum: StoryProgression Discussion
- Topic: Mermaids are NOT homeless!
- Replies: 4
- Views: 949
Mermaids are NOT homeless!
I have recently started a new save in Isla Paradiso, and while I was working on the scuba diving skill I was wondering why I never saw any mermaids. So I looked them up with Master Controller and they were all 'out of town'. Then I saw somewhere in their status that they were some kind of homeless a...
- December 21st, 2018, 5:03 pm
- Forum: MasterController Discussion
- Topic: Go To Work = Chilling Before Work Starts
- Replies: 4
- Views: 917
Go To Work = Chilling Before Work Starts
Or at least nothing without player input triggering it.
- December 21st, 2018, 4:54 pm
- Forum: MasterController Discussion
- Topic: Go To Work = Chilling Before Work Starts
- Replies: 4
- Views: 917
Go To Work = Chilling Before Work Starts
They do in fact get paid. But if you want to reach the top of your career, getting paid is not all that matters. Do you perhaps also know of a mod that just does overtime? This one changes a bit too much imho. I like mods like nraas mc that you can use or not use but don't actually change the gamepl...