Decensor, Saver, woohooer not working

Why won't that blasted mod show up in game? Hopefully we know!
HugeDanny
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Decensor, Saver, woohooer not working

Post by HugeDanny » September 1st, 2019, 8:06 pm

Hiya, I hope this is the right place to ask!

I haven't played Sims 3 for a few months and I decided to come back to it only to realise the Decensor wasn't working.

I've had other NRaas mods, such as Woohooer and saver in my mods folder for a long time and they don't show up or work either, but that's not a big deal for me right now. My main focus is Decensor, as I prefer to play the game with it.

I haven't touched or added any new content since last playing months ago. I have lots, and I mean lots (probably nearly or over a hundred) extra CC. May that be interfering with Decensor?

A pop-up shows up every time the Sims 3 main menu comes and it shows what's installed. All this time it was always Overwatch, MasterController and Decensor that was detected, but with today's play session, Decensor was missing.

I went on a quest to try and get it fixed, by downloading the latest version and replacing what I had with the new one - turns out I had the latest version of the mod, and it was present in the Mods folder, which puzzled me as to why it doesn't work since I don't remember tampering with the Mod folder.

I thought it could be the CC, so instead of spending a trillion hours uninstalling and re-installing everything, I hit the button that runs the game without the CC content but that didn't help, Decensor isn't showing up.

Re-downloading the Mods folder structure and copy pasting it into the folder again didn't help either. Deleting Decensor and copypasting in the newly downloaded one hasn't fixed it.

I've deleted the scriptCache.package and re-launched the game, which hasn't helped.

It stumps me because it's worked before in the past no problem, I haven't downloaded any new mods, and some of the NRaas mods obviously work, as MasterController and Overwatch both work and I can use them in-game. It's like the game is selectively making Decensor not work on purpose.

Is there ANYTHING else I can try and do? I REALLY don't want to go through the trouble of backing up all my Sims, custom buildings, towns, families, backing up all my CC and then having to reinstall everything. I have 3~ years of progress and that alone would take an entire day to re-install everything for me, these days it'd be spread over a week with the little amount of time I have. I just want to sit down and play the game with Decensor mod working!

Maybe someone with more experience modding can help me out? What do you think is causing the problem?

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igazor
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Decensor, Saver, woohooer not working

Post by igazor » September 2nd, 2019, 2:27 am

Let's start here. As a test, pull your entire TS3 user game folder out of Documents to the Desktop for safekeeping (or rename it). A new user game folder will spawn in its place the next time you start up the game. Back out, set up the Framework on the new clean game folder, startup a new test game and check to make sure the two sample script mods are working. Then add in MC, Overwatch, Decensor, and let's say Saver. Do they all show up in a new game on the no-content folder? Note that your other added content, mods, saved games and sims, libraries, installed worlds, etc. won't show up here, but they will all be safe in the pulled out folder and you can put that folder back into play at any time.

If the mods all work, then either your "real" game folder that has been set aside is compromised somehow or something not yet identified that it contains is getting in the way. If not, then we have to look for other issues.

Also note that we cannot always trust the script mods found pop-up to be complete. The true test for NRaas script mods is do they function in-game and do the ones we are talking about here provide an NRaas menu of commands and options on City Hall and in game computers.

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Decensor, Saver, woohooer not working

Post by HugeDanny » September 2nd, 2019, 3:07 pm

igazor wrote:
September 2nd, 2019, 2:27 am
If the mods all work, then either your "real" game folder that has been set aside is compromised somehow or something not yet identified that it contains is getting in the way. If not, then we have to look for other issues.

Also note that we cannot always trust the script mods found pop-up to be complete. The true test for NRaas script mods is do they function in-game and do the ones we are talking about here provide an NRaas menu of commands and options on City Hall and in game computers.
Yeah, I've done a clean slate, saved my current game folder, opened the game and it made a new folder for me to use - set it all up by the guidelines and installed Decensor, ErrorTrap, MC and Portrait Panel. Seems like half of the mods work only?

NoIntro and NoSparkles works fine, however Decensor still doesn't work and when I check NRaas on the in-game computer and mayor building, it shows up as working. Version 134. I tried Total Annihilation and that didn't kill my family members, not sure if that was supposed to happen or not, but when I went to Total Annihilation again, the Sims count went from just over 200, to 50, so it must've done something. I guess MC works?

In my original game, I'm trying to get more than 8 Sims by adopting children, but I can't because the service says my household is full and refuses to allow more Sims. In this new clean slate game, I adopted kids until I hit the limit and then used MC to force add Sims into my household - that worked and I had more than 8 Sims, with PortraitPanel installed, all the Sims showed up correctly. So more than 8 Sims IS working, but is this a case of the adoption interaction catching on to my household being full and NRaas not being able to figure out that I can add more Sims? Would having babies with two current Sims solve this problem and allow me to have more than 8 Sims? Or do I need to force-add children Sims into my household? (Which sounds VERY bad when taken out of the context of this game lol)

I have a feeling that my Sims 3 installation may be corrupt or broken in some way?
In which case - Would re-installing Sims 3 and all the DLC help? (Probably, yeah. But I'm trying to avoid this as much as possible). Is there a way to save a town which I've modified, added Sims and built buildings into? (Kind of like "sharing" a family and that becoming a file I can backup so I always have a backup of my current family.

if I must re-install, I want absolutely everything saved, and I can backup the files of CC and custom families I have, but not the towns.

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Decensor, Saver, woohooer not working

Post by igazor » September 2nd, 2019, 4:07 pm

Okay, whoa there's a lot of things going on here at once. :)

First, let's clear up this adoption thing if we could. When we use MC to raise or remove the limits on household size, the only thing that does is raise or remove the limits for MC commands specifically (like Add Sim, Instant Baby, Pollinate). The in-game interactions will not recognize this, to them the household is still full and the equivalent actions would remain blocked. I would suggest using MC's Adopt command instead, it works better than the EA version regardless because in the MC case there is no adoption social worker to get lost along the way and mess the game up and you get the same baby (toddler, child). This is one of the small number of MC commands that I think has to be run while the game clock is running and not paused.

If you wish to move sims into or out of an already stuffed household, then Mover is required. To Try for Baby the in-game way, Woohooer is required, and if an overstuffed household is ever made not active then it will fall apart unless StoryProgression is in control and is allowing for larger households..
Which-Mod-FAQ#I-want-to-play-a-househol ... sims-in-it

Total Annihilation on the individual sim level doesn't kill sims (that would leave dead sims behind), it removes them from the game as if they never existed. At the town level, it should do so for all resident sims but not the actively being played household.

I can't yet understand why some of the mods like Decensor (and Saver?) are not working for you if you have nothing else yet but NRaas mods in your new, clean game folder so let's get some more information here. Unless you have something unexpected going on in your Program Files or added there, or you are having hardware issues, the install files do not generally go bad and reinstalling (usually) doesn't really accomplish anything. That's why we have been focusing on the TS3 user game folder.

What is the source of this installation -- Origin, Steam, retail store discs, some other source (which one?) and if discs, which patch level are you on? Is this on Windows or are you playing the Mac version of the game?

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Decensor, Saver, woohooer not working

Post by Chain_Reaction » September 2nd, 2019, 10:23 pm

Define not working? You said it shows up on city hall? Can you adjust the options? Are they set correctly and just ignored?

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Decensor, Saver, woohooer not working

Post by igazor » September 2nd, 2019, 11:51 pm

I think part of the misunderstanding is that the OP may need to recognize that each NRaas mod that has a City Hall menu of options (not all of them do) must show up independently of each other on the City Hall menu. For example, NRaas > MasterController and NRaas > Decensor. They mentioned that NRaas shows up there and they see version 134, but that's only the MasterController version number. We don't yet know if Decensor (Saver, Whoohooer, etc.) or any of the others that should are showing up under NRaas with their own menus of options and version numbers.

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Decensor, Saver, woohooer not working

Post by HugeDanny » September 3rd, 2019, 3:12 pm

igazor wrote:
September 2nd, 2019, 11:51 pm
I think part of the misunderstanding is that the OP may need to recognize that each NRaas mod that has a City Hall menu of options (not all of them do) must show up independently of each other on the City Hall menu. For example, NRaas > MasterController and NRaas > Decensor. They mentioned that NRaas shows up there and they see version 134, but that's only the MasterController version number. We don't yet know if Decensor (Saver, Whoohooer, etc.) or any of the others that should are showing up under NRaas with their own menus of options and version numbers.
Seems that only MasterController and Overwatch are showing up in the Town Centre when I go into NRaas options. Nothing else does. I assume that's because apart from those, no other NRaas mod is working correctly?
igazor wrote:
September 2nd, 2019, 4:07 pm
Okay, whoa there's a lot of things going on here at once. :)

First, let's clear up this adoption thing if we could. When we use MC to raise or remove the limits on household size, the only thing that does is raise or remove the limits for MC commands specifically (like Add Sim, Instant Baby, Pollinate).
OooooOH. OH. Ok, that makes sense now. I've been using NRaas mods for years and only now have I learnt they *only* work for NRaas mods. That makes sense because I created a new family with kids that I would "adopt" by the Add Sim command and then delete the one adult who had to be made for the family. The additional Sims are working fine and showing up with appropriate Portrait panels appearing. I'll install StoryProgression for the future when I want to move my Sims out without having to move them out in 2 parts and then re-adding them together in a new town.
igazor wrote:
September 2nd, 2019, 11:51 pm
I can't yet understand why some of the mods like Decensor (and Saver?) are not working for you if you have nothing else yet but NRaas mods in your new, clean game folder so let's get some more information here. Unless you have something unexpected going on in your Program Files or added there, or you are having hardware issues, the install files do not generally go bad and reinstalling (usually) doesn't really accomplish anything. That's why we have been focusing on the TS3 user game folder.

What is the source of this installation -- Origin, Steam, retail store discs, some other source (which one?) and if discs, which patch level are you on? Is this on Windows or are you playing the Mac version of the game?
I think there may be a hardware issue, but I'd find it hard to believe if it was true. During the period of not playing Sims 3, I bought and installed a GTX 1070 in my system, so before the hardware change Decensor was working. Now after the hardware change it doesn't seem to? Maybe it's not recognizing my GPU? But I don't get how that would make problems for just Decensor and not any other mod? Source of the installation has been *incredibly legitimate sources*. The patch level of my launcher is 1.67.2.024001. Like I've reiterated times before, Decensor worked before, now it doesn't. The only system or hardware change has been the GTX 1070. I haven't updated Windows, I haven't installed any additional DLC for Sims 3, I haven't touched my User folder, not tampered with any Sims 3 files (apart from downloading more CC).

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Decensor, Saver, woohooer not working

Post by igazor » September 3rd, 2019, 4:44 pm

Sorry if this is repetitive, but I want to make sure I understand this correctly. A new, fresh no content game folder with no added anything (no older saves, no store content or CC, no installed worlds, sims, etc.) and a new Framework in place, nothing in it except Resource.cfg, maybe the two test mods in Mods\Packages, and NRaas MC, Overwatch, ErrorTrap, Decensor, and Woohooer (for example), a fresh test game started up in Sunset Valley or an equally as gentle EA world, and there are no Decensor nor Woohooer menus on City Hall, no evidence of those two mods loading up at all?

ErrorTrap doesn't have a command menu, but its mere presence will cause script error logs, routine ones that are not really errors, to begin collecting in the user game folder as soon as a few minutes into gameplay, possibly after a bit longer. Is ErrorTrap, the correct one for Patch 1.67, not working either?

My reason for asking this repeatedly is that if you have other package files in Mods\Packages and one or more of them are just never going to load (for example, somehow some TS2 or TS4 packages snuck in there as they would look exactly the same), the delay while the game during startup tries to figure out just what to do can prevent whatever was going to load next from ever happening. And there are no zips, rar or 7z files polluting things along the way, anywhere in your user game folder?

Adding a new and more powerful GPU can trigger the need for a stronger power supply, depending on what you had before and what you have for power. But I've never heard of a hardware change causing script mods to suddenly and selectively stop loading, this isn't making a whole lot of sense yet.

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Decensor, Saver, woohooer not working

Post by HugeDanny » September 3rd, 2019, 5:53 pm

igazor wrote:
September 3rd, 2019, 4:44 pm
Sorry if this is repetitive, but I want to make sure I understand this correctly. A new, fresh no content game folder with no added anything (no older saves, no store content or CC, no installed worlds, sims, etc.) and a new Framework in place, nothing in it except Resource.cfg, maybe the two test mods in Mods\Packages, and NRaas MC, Overwatch, ErrorTrap, Decensor, and Woohooer (for example), a fresh test game started up in Sunset Valley or an equally as gentle EA world, and there are no Decensor nor Woohooer menus on City Hall, no evidence of those two mods loading up at all?
Yes, you are correct. I deleted the Sims 3 folder and started a new game which created a new, fresh Sims 3 folder. After quitting, installed the pre-packaged test mods package and booted up the game and went into Bridgeport. Both the mods worked and showed up in the Town Centre and when I clicked on a computer. Then I added Decensor, Overwatch, MC etc and restarted the game. MC and Overwatch worked and I was able to use them in-game to add more than 8 sims and change setttings etc, but Decensor was just not showing up or working as intended.

I've checked my Mods and Packages folder, and there doesn't seem to be anything out of the ordinary in there.
In my Downloads folder, there were a few stray .7zip files and I've since deleted those.

As for the hardware, I have a 750w (~600w in reality) PSU that should be more than capable of running my low end system and the high end GPU at maximum. I'd wager my PSU is a bit overkill, but that's besides the point.

Thank you for the replies though. I didn't mean to come off as being annoyed by the repetiteveness or anything like that =s

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Decensor, Saver, woohooer not working

Post by igazor » September 3rd, 2019, 6:01 pm

Low end system with a high end GPU...hmm. What have you got for a processor and how much RAM? There could be bottlenecking happening if the CPU cannot keep up with the Nvidia, thus causing programs to miss and skip steps along the way, but this would be one of the oddest manifestations of such that I have ever heard of if it were really the cause of the issue and problems weren't showing up generally both inside and outside of the game.

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