Problem Sim attempt Door lock in duration Close Time lock

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thitewat
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Problem Sim attempt Door lock in duration Close Time lock

Post by thitewat » March 17th, 2019, 4:14 am

from question Subject
example i create a room (internet cafe) it's has many Computers
i'm set "Door Options" (Open/Close Time) sim will walking to front door and attempt walk via door lock in duration "Close Time" for goto a Computer playing

Question is When this option Enable Door Lock in duration close time
Why Sim need interested Objects in Room Lock by time it's differrence manual lock from EA by specify some sim Allow or Disallow when manual lock sim will not interested all objects in Room lock and not walk near door lock

it's hard ?
fix add code for sim not interested all objects in room by
after set door lock enable (open/close time) in duration close time ?

sorry i'm not good english for wrong words and feeling hard to understand

i record video please watch from youtube
https://youtu.be/7BSfIAeyi0w

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igazor
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Problem Sim attempt Door lock in duration Close Time lock

Post by igazor » March 17th, 2019, 5:45 am

Hi there. I am going to try to answer, but I am not our mod developer and he should step in to correct me if I get this wrong. I think what you are seeing is a known issue with the time locks. Sims still "see" or "know" that there objects of interest behind that time locked door. If they are locked out completely instead of just during time intervals, then they will find something else to do instead of repeatedly arguing with the door to let them in (that's the queue flashing).

I am not sure this can be fixed, at least not right away. The GoHere door locking mechanism was very experimental when it was produced and we were told that it was taken about as far as it could go without having the game engine reject it completely. But what might help is if the interesting objects are behind two locked doors (gates or archways) rather than just one.

Again, I will let our developer advise and maybe he can suggest a better workaround.

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Chain_Reaction
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Problem Sim attempt Door lock in duration Close Time lock

Post by Chain_Reaction » March 19th, 2019, 9:40 am

Has anyone else noticed this? Is it just the time locks? If you lock the door using the filters, does it stop?

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