ScriptError everytime

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erickorigin
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ScriptError everytime

Post by erickorigin » May 3rd, 2019, 12:52 pm

Everytime when I will Play The sims, the game generate something error script, and I dont know what do. This is the last:

"-- Script Errors -- Object:Name: Nina CalienteType: Sims3.Gameplay.Actors.SimObject id: 0x3c99009bfcd5e170Position: (986.3286, 43.6980, 1017.1700)Room id: 0Level: 0Flags: InWorld, IsUsedLot: Sims3.Gameplay.Core.WorldLotLot Name:Lot Address:IsValid: TrueWorld: UserCreatedOnVacation: FalseSeason: Summer Parent: Object:Name: TáxiType: Sims3.Gameplay.Objects.Vehicles.TaxiObject id: 0x3c99009cc48d47a0Position: (986.0000, 43.1704, 1016.3750)Room id: 0Level: 0Flags: InWorld, IsUsedLot: Sims3.Gameplay.Core.WorldLotLot Name:Lot Address:IsValid: TrueWorld: UserCreatedOnVacation: FalseSeason: SummerPosture: Sims3.Gameplay.Objects.Vehicles.SittingInVehicleHousehold: CalienteLotHome: Casa das Calientes Av. Sim 68Active Actor SimDescription:Name: Nina CalienteAge: YoungAdultGender: FemaleSimDescriptionId: 4366521983405344048LotHomeId: 0HomeWorld: UserCreatedProper GenealogyValid: TrueSpecies: HumanHousehold: CalienteOccult: NoneAlien: 0.03225845Career: Aposentado (1)School: Lot: Casa das Calientes Av. Sim 68Address:Skill Fotografia: 0Skill Networking: 0Trait Náufraga do SofáTrait Boa de BeijoTrait Problemas com CompromissosTrait PidonaTrait Infantil Interactions: 1: Ir para Casa Sims3.Gameplay.Core.GoHome+Definition Sims3.Gameplay.Core.GoHome+Definition NonCriticalNPCBehaviorCounter: 1Sim-Time: Sex. às 16:38Start-Time: 05/03/2019 11:31:41PreLoadup-Time: 05/03/2019 11:56:50Loadup-Time: 05/03/2019 11:58:23Log-Time: 05/03/2019 13:30:36 System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index #0: 0x0000d throw in System.Collections.Generic.System.Collections.Generic.List`1:get_Item (int) (52E8D570 [0] ) #1: 0x001fc callvirt in Sims3.Gameplay.ObjectComponents.Sims3.Gameplay.ObjectComponents.RoutingComponent:DoRoute (Sims3.SimIFace.Route) (56810A50 [00000000] ) #2: 0x00116 stloc.u1 in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.SimRoutingComponent:DoSingleRoute (Sims3.SimIFace.Route,bool) (56810A50 [00000000] [0] ) #3: 0x000f6 stloc.u1 in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.SimRoutingComponent:DoRoute (Sims3.SimIFace.Route) (56810A50 [00000000] ) #4: 0x0001d ret in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.SimRoutingComponent:DoRouteWithFollowers (Sims3.SimIFace.Route,System.Collections.Generic.List`1,Sims3.Gameplay.Objects.Vehicles.GoHereWithSituation/OnFailBehavior,Sims3.SimIFace.Vector3) (56810A50 [00000000] [0/0x0] [0] [vt:00000000] ) #5: 0x00014 vtresult in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:DoRouteWithFollowers (Sims3.SimIFace.Route,System.Collections.Generic.List`1) (53AFC800 [00000000] [0/0x0] ) #6: 0x00166 brtrue.i4.s in Sims3.Gameplay.Core.Sims3.Gameplay.Core.GoHome:Run () () #7: 0x000db stloc.u1 in Sims3.Gameplay.Interactions.Sims3.Gameplay.Interactions.InteractionInstance:RunInteractionWithoutCleanup () () #8: 0x00348 stloc.u1 in Sims3.Gameplay.ActorSystems.Sims3.Gameplay.ActorSystems.InteractionQueue:ProcessOneInteraction () () #9: 0x0011c stfld.u1 in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:DoInteraction () () #10: 0x00015 br.s in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:Simulate () () #11: 0x00027 leave.s in ScriptCore.ScriptCore.ScriptProxy:Simulate () () Object:Name: Dina CalienteType: Sims3.Gameplay.Actors.SimObject id: 0x3c99009bfcd5e1a0Position: (986.3286, 43.6794, 1018.7980)Room id: 0Level: 0Flags: InWorld, IsUsedLot: Sims3.Gameplay.Core.WorldLotLot Name:Lot Address:IsValid: TrueWorld: UserCreatedOnVacation: FalseSeason: Summer Parent: Object:Name: TáxiType: Sims3.Gameplay.Objects.Vehicles.TaxiObject id: 0x3c99009cc48d4840Position: (986.0000, 43.1518, 1018.0030)Room id: 0Level: 0Flags: InWorld, IsUsedLot: Sims3.Gameplay.Core.WorldLotLot Name:Lot Address:IsValid: TrueWorld: UserCreatedOnVacation: FalseSeason: SummerPosture: Sims3.Gameplay.Objects.Vehicles.SittingInVehicleHousehold: CalienteLotHome: Casa das Calientes Av. Sim 68Active Household SimDescription:Name: Dina CalienteAge: YoungAdultGender: FemaleSimDescriptionId: 4366521983405344336LotHomeId: 0HomeWorld: UserCreatedProper GenealogyValid: TrueSpecies: HumanHousehold: CalienteOccult: NoneAlien: 0Career: Aposentado (1)School: "

Someone can Help me?

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igazor
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ScriptError everytime

Post by igazor » May 3rd, 2019, 1:13 pm

This might be just a routing error on the world lot, but I'm having difficulty reading it because of the lack of formatting and so many parts of the log not being in English. Perhaps our developer can see what is happening here better than I can.

In the meantime though, can you provide the entire log file instead of a copy/paste? You should be able to drag the xml file into the message board text editor on a reply here to get the entire file to show, or alternatively you could upload it elsewhere such as to Pastebin.com (the free version is fine) and post a link to it.

erickorigin
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ScriptError everytime

Post by erickorigin » May 3rd, 2019, 2:35 pm

Yes, of corse. https://drive.google.com/file/d/16vxYql ... sp=sharing
About the parts in portuguese, is only the name of the family or car like: "táxi" or the interactions "Ir para casa" (go home) <3 thank you for answer

erickorigin
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ScriptError everytime

Post by erickorigin » May 3rd, 2019, 2:41 pm


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igazor
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ScriptError everytime

Post by igazor » May 3rd, 2019, 7:37 pm

The logs you uploaded to Google Drive are from last year, do not contain any Portuguese, and do not match what you posted above, so the issues may not be the same. But at that time you had a large number of homeless Role Sims who were for some reason also in the Ambitions Firefighter career (not the firefighter Service Sims you call up in an emergency, I mean the ones actually meant to be stationed at the firehouse). They can't really be both Role Sims, controlled by Register and running a nectary register, being paparazzi, bartenders, etc., and have regular careers to be controlled by StoryProgression at the same time.

I don't see anything uploaded that looked like the error log pasted in that started this thread, which is from today. Have the issues with the Role Sims who think they are Firefighters from last year been corrected already, am not sure if those logs were even from the same game, and is there any way we can get the current error logs in their entirety?

erickorigin
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ScriptError everytime

Post by erickorigin » May 3rd, 2019, 9:03 pm


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igazor
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ScriptError everytime

Post by igazor » May 3rd, 2019, 9:08 pm

I do not have permission to view anything on that last one. Google Drive was fine, but I take it those were the wrong files 7z'ed together and uploaded.

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Chain_Reaction
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ScriptError everytime

Post by Chain_Reaction » May 4th, 2019, 2:07 am

Looks like routing errors that are fixed if you have GoHere installed... but they are harmless if you do not wish to install it.

erickorigin
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ScriptError everytime

Post by erickorigin » May 4th, 2019, 6:40 am

Oh! Sorry Igazor, try this: https://1drv.ms/u/s!AvnygPV3-xCXjhwpyzzs4Z-gK5na
So.. maybe Chain, but is normal that everytime the game generate new arqhive?

Ah, i have something to say. Maybe I give to someone sims a jobs of npc's and when I go to play with this families, they run "like never before" to their houses. And her jobs say: "retired".

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igazor
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ScriptError everytime

Post by igazor » May 4th, 2019, 3:55 pm

Much more readable, thanks. The Portuguese is not a problem, it's when the text all ran together combined with the language difference that I couldn't make enough sense out of the log. As Chain said, those are world lot routing errors that are annoying but not harmful and the GoHere mod should clear them up for you.

Let's talk about these retired career sims for a moment. When a sim is a Role Sim, either homeless or within their own proper households, they are assigned to a role giving object in town such as a cash register, bouncer ropes, LateNight professional bar, stylist or tattoo station. There's a few special cases such as the Paparazzi and Uni Mascots that are Global Role Sims (they have no specific object assignment). The game classifies these sims as "Retired" so they don't keep getting dragged into regular careers. StoryProgression does not progress careers on these sims because role assignments are not proper careers with levels and career metrics.

When you give such a sim a proper job either by way of MasterController or by playing them yourself, that does not remove their role assignments. NRaas Register should be used on the assigned object first to do this, or on City Hall for the global examples. A sim that has both a role assignment and a proper career will be pushed in both directions at the same time and things will not work out well for them or your town. Role sims can be homeless or residents, but they should not be part of an actively played household as that will make their role assignment unstable.

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