Guess you still didn't understand what I meant.
I wanted to have other schools then what is included.
My custom one from scratch.
I want more types then what is already made.
Chatterbox Can I designate a school as private?
- igazor
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You are correct, I did not understand.
The Schools module is all or mostly XML tuning and translation strings, I don' t believe there would be any scripting involved although I could be mistaken. I've been able to change the behavior of existing custom schools (hours, days of the week) but have never tried to create one of my own.
You should be able to try this by adding in blocks of XML code for your new school(s) to the resources called NRaas.School.Careers (this would be the most important one) then NRaas.School.CareerEvents and NRaas.School.Tones by following the leads of the already provided custom schools. Not sure how the translations would work, but expect those would need to be updated as well for games installed in languages other then English.
The Schools module is all or mostly XML tuning and translation strings, I don' t believe there would be any scripting involved although I could be mistaken. I've been able to change the behavior of existing custom schools (hours, days of the week) but have never tried to create one of my own.
You should be able to try this by adding in blocks of XML code for your new school(s) to the resources called NRaas.School.Careers (this would be the most important one) then NRaas.School.CareerEvents and NRaas.School.Tones by following the leads of the already provided custom schools. Not sure how the translations would work, but expect those would need to be updated as well for games installed in languages other then English.