I'm not a fan of how my sims sit down on an invisible chair after eating spicy food and have hot steam coming from their ears. I thought I could disable it in retuner and edited this to 0:
Sims3.Gameplay.ActorSystems.BuffTooSpicy+BuffInstanceTooSpicy > kChanceOfBreathingFire
Unfortunately that didnt work. I wonder if you guys know what I can do?
Right now I'm picking up XML tuning just because of this, but I cant find the other buff that might be responsible, as somebody dropped a hint in an old Simsalylum threat that there is also another buff and/or motive. I cant seem to be able to find motives in gameplaydata either.
Can I disable response to spicy food with retuner?
- KokosnootSpecerij
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Can I disable response to spicy food with retuner?
There's a Spicy and a TooSpicy moodlet. The first gives a positive mood effect, the other a negative one. The fire breathing happens with both.
- sittingbear
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Can I disable response to spicy food with retuner?
What you're looking for is in the Buffs XML not sure if Retuner can reach those but try to set the Timeout Length to 0 for both the Spicy and Too Spicy moodlets. They'll be right next to each other if you do it by S3PE.
- KokosnootSpecerij
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Can I disable response to spicy food with retuner?
I stumbled upon somebody on Simsasylum talking that they could only stop the moodlet by changing the species to non human. I tried that(set it from human to alldogs) and so far so good.
So overall my first XML tuning adventure isn't going too bad
So overall my first XML tuning adventure isn't going too bad