Can I disable response to spicy food with retuner?

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KokosnootSpecerij
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Can I disable response to spicy food with retuner?

Post by KokosnootSpecerij » April 14th, 2019, 5:12 am

I'm not a fan of how my sims sit down on an invisible chair after eating spicy food and have hot steam coming from their ears. I thought I could disable it in retuner and edited this to 0:
Sims3.Gameplay.ActorSystems.BuffTooSpicy+BuffInstanceTooSpicy > kChanceOfBreathingFire
Unfortunately that didnt work. I wonder if you guys know what I can do?

Right now I'm picking up XML tuning just because of this, but I cant find the other buff that might be responsible, as somebody dropped a hint in an old Simsalylum threat that there is also another buff and/or motive. I cant seem to be able to find motives in gameplaydata either.

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arathea
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Can I disable response to spicy food with retuner?

Post by arathea » April 14th, 2019, 9:45 am

There's a Spicy and a TooSpicy moodlet. The first gives a positive mood effect, the other a negative one. The fire breathing happens with both.

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sittingbear
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Can I disable response to spicy food with retuner?

Post by sittingbear » April 14th, 2019, 10:17 am

What you're looking for is in the Buffs XML not sure if Retuner can reach those but try to set the Timeout Length to 0 for both the Spicy and Too Spicy moodlets. They'll be right next to each other if you do it by S3PE.

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KokosnootSpecerij
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Can I disable response to spicy food with retuner?

Post by KokosnootSpecerij » April 14th, 2019, 2:16 pm

I stumbled upon somebody on Simsasylum talking that they could only stop the moodlet by changing the species to non human. I tried that(set it from human to alldogs) and so far so good.

So overall my first XML tuning adventure isn't going too bad :)

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